调整联锁驱采数据定义
修改道岔操作接口 完善道岔状态构造返回
This commit is contained in:
parent
27a9a99d85
commit
1130277693
@ -256,7 +256,10 @@ func turnoutOperation(c *gin.Context) {
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}
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}
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simulation := checkDeviceDataAndReturn(req.SimulationId)
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simulation := checkDeviceDataAndReturn(req.SimulationId)
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slog.Info("传入状态参数", "request", req)
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slog.Info("传入状态参数", "request", req)
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memory.HandleTurnoutOperation(simulation, req)
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err := memory.HandleTurnoutOperation(simulation, req)
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if err != nil {
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panic(sys_error.New(fmt.Sprintf("道岔操作失败, %s", err), err))
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}
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c.JSON(http.StatusOK, "ok")
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c.JSON(http.StatusOK, "ok")
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}
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}
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@ -241,6 +241,7 @@ func (ms *SfpMs) collectTrainStates() ([]*state.TrainState, error) {
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func (ms *SfpMs) collectTurnoutStates() ([]*state.SwitchState, error) {
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func (ms *SfpMs) collectTurnoutStates() ([]*state.SwitchState, error) {
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s := ms.vs
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s := ms.vs
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uidMap := memory.QueryMapUidMapByType(ms.mapId, &graphicData.Turnout{})
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uidMap := memory.QueryMapUidMapByType(ms.mapId, &graphicData.Turnout{})
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wd := entity.GetWorldData(s.World)
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var switchArr []*state.SwitchState
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var switchArr []*state.SwitchState
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for _, u := range uidMap {
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for _, u := range uidMap {
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entry, ok := entity.GetEntityByUid(s.World, u.Uid)
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entry, ok := entity.GetEntityByUid(s.World, u.Uid)
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@ -269,10 +270,27 @@ func (ms *SfpMs) collectTurnoutStates() ([]*state.SwitchState, error) {
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// 挤岔
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// 挤岔
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s.Jc = entry.HasComponent(component.TurnoutFaultJcType)
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s.Jc = entry.HasComponent(component.TurnoutFaultJcType)
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// if entry.HasComponent(component.Zdj9TwoElectronicType) {
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if entry.HasComponent(component.Zdj9TwoElectronicType) {
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// elec := component.Zdj9TwoElectronicType.Get(entry)
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elec := component.Zdj9TwoElectronicType.Get(entry)
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dcj := component.BitStateType.Get(elec.TDC_DCJ)
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// }
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s.Dc = dcj.Val
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qdc, err := wd.QueryQdBit(component.UidType.Get(elec.TDC_DCJ).Id)
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if err == nil {
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s.Qdc = qdc
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}
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fcj := component.BitStateType.Get(elec.TDC_FCJ)
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s.Fc = fcj.Val
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qfc, err := wd.QueryQdBit(component.UidType.Get(elec.TDC_FCJ).Id)
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if err == nil {
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s.Qfc = qfc
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}
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ycj := component.BitStateType.Get(elec.TDC_YCJ)
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s.Yc = ycj.Val
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qyc, err := wd.QueryQdBit(component.UidType.Get(elec.TDC_YCJ).Id)
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if err == nil {
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s.Qyc = qyc
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}
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}
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switchArr = append(switchArr, s)
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switchArr = append(switchArr, s)
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}
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}
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return switchArr, nil
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return switchArr, nil
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@ -1,15 +1,17 @@
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package memory
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package memory_test
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import (
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import (
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"fmt"
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"fmt"
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"testing"
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"time"
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"joylink.club/bj-rtsts-server/dto/request_proto"
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"joylink.club/bj-rtsts-server/dto/request_proto"
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"joylink.club/bj-rtsts-server/ts"
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"joylink.club/bj-rtsts-server/ts"
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"joylink.club/bj-rtsts-server/ts/protos/graphicData"
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"joylink.club/bj-rtsts-server/ts/protos/graphicData"
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"joylink.club/bj-rtsts-server/ts/simulation/wayside/memory"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/consts"
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"joylink.club/rtsssimulation/consts"
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"joylink.club/rtsssimulation/entity"
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"joylink.club/rtsssimulation/entity"
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"testing"
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"time"
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)
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)
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// 先创建一个仿真再调
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// 先创建一个仿真再调
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@ -18,7 +20,7 @@ func TestHandlePsdOperation(t *testing.T) {
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simId := simInfo.SimulationId
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simId := simInfo.SimulationId
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var mapId int32
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var mapId int32
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for _, id := range simInfo.MapIds {
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for _, id := range simInfo.MapIds {
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if QueryGiType(id) == graphicData.PictureType_StationLayout {
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if memory.QueryGiType(id) == graphicData.PictureType_StationLayout {
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mapId = id
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mapId = id
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}
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}
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}
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}
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@ -26,12 +28,12 @@ func TestHandlePsdOperation(t *testing.T) {
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fmt.Println("无信号布置图")
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fmt.Println("无信号布置图")
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return
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return
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}
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}
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data := QueryGiData[*graphicData.RtssGraphicStorage](mapId)
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data := memory.QueryGiData[*graphicData.RtssGraphicStorage](mapId)
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deviceId := data.ScreenDoors[0].Common.Id
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deviceId := data.ScreenDoors[0].Common.Id
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simulation := ts.FindSimulation(simId)
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simulation := ts.FindSimulation(simId)
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wantErr := false
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wantErr := false
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uid := QueryUidByMidAndComId(mapId, deviceId, &graphicData.Turnout{})
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uid := memory.QueryUidByMidAndComId(mapId, deviceId, &graphicData.Turnout{})
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entry, _ := entity.GetEntityByUid(simulation.World, uid)
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entry, _ := entity.GetEntityByUid(simulation.World, uid)
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asdList := component.AsdListType.Get(entry)
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asdList := component.AsdListType.Get(entry)
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psdModel := entity.GetWorldData(simulation.World).Repo.FindPsd(uid)
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psdModel := entity.GetWorldData(simulation.World).Repo.FindPsd(uid)
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@ -45,7 +47,7 @@ func TestHandlePsdOperation(t *testing.T) {
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Operation: request_proto.Psd_Operation(value),
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Operation: request_proto.Psd_Operation(value),
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}
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}
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t.Run(name, func(t *testing.T) {
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t.Run(name, func(t *testing.T) {
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if err := HandlePsdOperation(simulation, req); (err != nil) != wantErr {
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if err := memory.HandlePsdOperation(simulation, req); (err != nil) != wantErr {
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t.Errorf("HandlePsdOperation() error = %v, wantErr %v", err, wantErr)
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t.Errorf("HandlePsdOperation() error = %v, wantErr %v", err, wantErr)
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}
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}
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tick := time.Tick(5 * time.Second)
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tick := time.Tick(5 * time.Second)
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@ -15,34 +15,36 @@ import (
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)
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)
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// 处理道岔操作
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// 处理道岔操作
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func HandleTurnoutOperation(simulation *VerifySimulation, req *request_proto.TurnoutOperationReq) {
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func HandleTurnoutOperation(simulation *VerifySimulation, req *request_proto.TurnoutOperationReq) error {
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uid := QueryUidByMidAndComId(req.MapId, req.DeviceId, &graphicData.Turnout{})
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uid := QueryUidByMidAndComId(req.MapId, req.DeviceId, &graphicData.Turnout{})
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var err error
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switch req.Operation {
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switch req.Operation {
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case request_proto.Turnout_DC:
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case request_proto.Turnout_DC:
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fi.DriveTurnoutDCOn(simulation.World, uid)
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err = fi.DriveTurnoutDCOn(simulation.World, uid)
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case request_proto.Turnout_CancelDC:
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case request_proto.Turnout_CancelDC:
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fi.DriveTurnoutDCOff(simulation.World, uid)
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err = fi.DriveTurnoutDCOff(simulation.World, uid)
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case request_proto.Turnout_FC:
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case request_proto.Turnout_FC:
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fi.DriveTurnoutFCOn(simulation.World, uid)
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err = fi.DriveTurnoutFCOn(simulation.World, uid)
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case request_proto.Turnout_CancelFC:
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case request_proto.Turnout_CancelFC:
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fi.DriveTurnoutFCOff(simulation.World, uid)
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err = fi.DriveTurnoutFCOff(simulation.World, uid)
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case request_proto.Turnout_SetSB:
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case request_proto.Turnout_SetSB:
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fi.SetTurnoutFault(simulation.World, uid, component_proto.Turnout_SB)
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err = fi.SetTurnoutFault(simulation.World, uid, component_proto.Turnout_SB)
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case request_proto.Turnout_CancelSB:
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case request_proto.Turnout_CancelSB:
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fi.CancelTurnoutFault(simulation.World, uid, component_proto.Turnout_SB)
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err = fi.CancelTurnoutFault(simulation.World, uid, component_proto.Turnout_SB)
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case request_proto.Turnout_SetJC:
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case request_proto.Turnout_SetJC:
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fi.SetTurnoutFault(simulation.World, uid, component_proto.Turnout_JC)
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err = fi.SetTurnoutFault(simulation.World, uid, component_proto.Turnout_JC)
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case request_proto.Turnout_CancelJC:
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case request_proto.Turnout_CancelJC:
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fi.CancelTurnoutFault(simulation.World, uid, component_proto.Turnout_JC)
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err = fi.CancelTurnoutFault(simulation.World, uid, component_proto.Turnout_JC)
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case request_proto.Turnout_ForceDw:
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case request_proto.Turnout_ForceDw:
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fi.ForceTurnoutDw(simulation.World, uid)
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err = fi.ForceTurnoutDw(simulation.World, uid)
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case request_proto.Turnout_ForceFw:
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case request_proto.Turnout_ForceFw:
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fi.ForceTurnoutFw(simulation.World, uid)
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err = fi.ForceTurnoutFw(simulation.World, uid)
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case request_proto.Turnout_CancelForce:
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case request_proto.Turnout_CancelForce:
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fi.CancelTurnoutForce(simulation.World, uid)
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err = fi.CancelTurnoutForce(simulation.World, uid)
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default:
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default:
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panic(fmt.Sprintf("未知的道岔操作:%s", req.Operation))
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panic(fmt.Sprintf("未知的道岔操作:%s", req.Operation))
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}
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}
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return err
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}
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}
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// 获取全部的道岔状态,动力学使用
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// 获取全部的道岔状态,动力学使用
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@ -351,7 +351,7 @@ func (s *VerifySimulation) GetInterlockCodes() []*config.InterlockConfig {
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// 处理接到的联锁消息
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// 处理接到的联锁消息
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func (s *VerifySimulation) HandleInterlockDriverInfo(code string, b []byte) {
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func (s *VerifySimulation) HandleInterlockDriverInfo(code string, b []byte) {
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for _, m := range s.Repo.CentralizedList() { // 获取继电器地图信息
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for _, m := range s.Repo.CiQcList() { // 获取继电器地图信息
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if m.StationId != code {
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if m.StationId != code {
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continue
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continue
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}
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}
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@ -370,7 +370,7 @@ func (s *VerifySimulation) HandleInterlockDriverInfo(code string, b []byte) {
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// 采集联锁中的继电器消息
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// 采集联锁中的继电器消息
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func (s *VerifySimulation) CollectInterlockRelayInfo(code string) *message.InterlockSendMsgPkg {
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func (s *VerifySimulation) CollectInterlockRelayInfo(code string) *message.InterlockSendMsgPkg {
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for _, m := range s.Repo.CentralizedList() { // 获取继电器地图信息
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for _, m := range s.Repo.CiQcList() { // 获取继电器地图信息
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if m.StationId != code {
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if m.StationId != code {
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continue
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continue
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}
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}
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@ -384,7 +384,7 @@ func (s *VerifySimulation) CollectInterlockRelayInfo(code string) *message.Inter
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}
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}
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rs := true
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rs := true
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for _, j := range l.RefRelays {
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for _, j := range l.RefRelays {
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if j.Position == proto.CjDataItem_Q {
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if j.Q {
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rs = rs && fi.CollectXQCircuitState(s.World, j.RelayId)
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rs = rs && fi.CollectXQCircuitState(s.World, j.RelayId)
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} else {
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} else {
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rs = rs && fi.CollectLXCircuitState(s.World, j.RelayId)
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rs = rs && fi.CollectLXCircuitState(s.World, j.RelayId)
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@ -635,7 +635,32 @@ func buildAndRelateElectronicComponent(repo *proto.Repository, relayGi *graphicD
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centralizedStationId := GenerateElementUid(city, lineId, nil, station)
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centralizedStationId := GenerateElementUid(city, lineId, nil, station)
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ref := queryCentralizedStationRef(centralizedStationId, repo)
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ref := queryCentralizedStationRef(centralizedStationId, repo)
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ref.CjList = append(ref.CjList, handlerRelayGiCj(uidsMap, centralizedStationId, relayGi.CiCjList)...)
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ref.CjList = append(ref.CjList, handlerRelayGiCj(uidsMap, centralizedStationId, relayGi.CiCjList)...)
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sortQcTable(ref.CjList)
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ref.QdList = append(ref.QdList, handlerRelayGiQd(uidsMap, centralizedStationId, relayGi.CiQdList)...)
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ref.QdList = append(ref.QdList, handlerRelayGiQd(uidsMap, centralizedStationId, relayGi.CiQdList)...)
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sortQcTable(ref.QdList)
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}
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type IQcTable interface {
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GetRow() int32
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GetCol() int32
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}
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func sortQcTable[T IQcTable](s []T) {
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sort.SliceStable(s, func(i, j int) bool {
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a := s[i]
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b := s[j]
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if a.GetCol() < b.GetCol() {
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return true
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} else if a.GetCol() > b.GetCol() {
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return false
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} else {
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if a.GetRow() < b.GetRow() {
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return true
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} else {
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return false
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}
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}
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})
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}
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}
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// 查询集中站配置信息
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// 查询集中站配置信息
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@ -668,11 +693,8 @@ func handlerRelayGiCj(uidsMap *RelayUidStructure, stationId string, ciCj *graphi
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index := 0
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index := 0
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for ci, col := range ciCj.CjList {
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for ci, col := range ciCj.CjList {
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for ri, row := range col.BitList {
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for ri, row := range col.BitList {
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if len(row.RefRelays) == 0 {
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index++
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continue
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}
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r := &proto.CjData{Row: int32(ri), Col: int32(ci)}
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r := &proto.CjData{Row: int32(ri), Col: int32(ci)}
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if len(row.RefRelays) > 0 {
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for _, j := range row.RefRelays {
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for _, j := range row.RefRelays {
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u := uidsMap.RelayIds[j.RelayId]
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u := uidsMap.RelayIds[j.RelayId]
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if u == nil {
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if u == nil {
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@ -680,12 +702,13 @@ func handlerRelayGiCj(uidsMap *RelayUidStructure, stationId string, ciCj *graphi
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}
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}
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d := &proto.CjDataItem{RelayId: u.Uid}
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d := &proto.CjDataItem{RelayId: u.Uid}
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if j.Position == graphicData.CjDataItem_H {
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if j.Position == graphicData.CjDataItem_H {
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d.Position = proto.CjDataItem_H
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d.Q = false
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} else {
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} else {
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d.Position = proto.CjDataItem_Q
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d.Q = true
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}
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}
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r.RefRelays = append(r.RefRelays, d)
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r.RefRelays = append(r.RefRelays, d)
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}
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}
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}
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cjList[index] = r
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cjList[index] = r
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index++
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index++
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}
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}
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@ -707,11 +730,8 @@ func handlerRelayGiQd(uidsMap *RelayUidStructure, stationId string, ciQd *graphi
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index := 0
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index := 0
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for ci, col := range ciQd.QdList {
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for ci, col := range ciQd.QdList {
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for ri, row := range col.BitList {
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for ri, row := range col.BitList {
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if len(row.RefRelays) == 0 {
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index++
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continue
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}
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r := &proto.QdData{Row: int32(ri), Col: int32(ci)}
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r := &proto.QdData{Row: int32(ri), Col: int32(ci)}
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if len(row.RefRelays) > 0 {
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for _, j := range row.RefRelays {
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for _, j := range row.RefRelays {
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u := uidsMap.RelayIds[j]
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u := uidsMap.RelayIds[j]
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if u == nil {
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if u == nil {
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@ -719,6 +739,7 @@ func handlerRelayGiQd(uidsMap *RelayUidStructure, stationId string, ciQd *graphi
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}
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}
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r.RefRelays = append(r.RefRelays, u.Uid)
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r.RefRelays = append(r.RefRelays, u.Uid)
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}
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}
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}
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qdList[index] = r
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qdList[index] = r
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index++
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index++
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}
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}
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@ -1,6 +1,7 @@
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package ts
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package ts
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import (
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import (
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"fmt"
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"log/slog"
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"log/slog"
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"runtime"
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"runtime"
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"strconv"
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"strconv"
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@ -85,7 +86,7 @@ func initWorld(s *memory.VerifySimulation) error {
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//创建仿真
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//创建仿真
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w, err := rtss_simulation.NewSimulation(s.Repo)
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w, err := rtss_simulation.NewSimulation(s.Repo)
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if err != nil {
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if err != nil {
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return sys_error.New("仿真创建失败", err)
|
return sys_error.New(fmt.Sprintf("仿真创建失败: %s", err), err)
|
||||||
}
|
}
|
||||||
s.World = w
|
s.World = w
|
||||||
// 保证World关闭
|
// 保证World关闭
|
||||||
|
Loading…
Reference in New Issue
Block a user