修改道岔状态数据结构
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parent
14896b2dce
commit
2b6093af4f
13
third_party/dynamics/dynamics.go
vendored
13
third_party/dynamics/dynamics.go
vendored
@ -18,7 +18,7 @@ import (
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)
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type DynamicsMessageManager interface {
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CollectDynamicsTurnoutInfo() []*message.DynamicsTurnoutInfo
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CollectDynamicsTurnoutInfo() *message.DynamicsTurnoutInfo
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HandleDynamicsTrainInfo(info *message.DynamicsTrainInfo)
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GetDynamicsRunConfig() *config.DynamicsConfig
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GetDynamicsRunRepository() *message.LineBaseInfo
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@ -257,13 +257,10 @@ func (d *dynamics) sendTurnoutStateTask(ctx context.Context) {
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return
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default:
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}
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turnoutStates := d.manager.CollectDynamicsTurnoutInfo()
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// slog.Debug("发送道岔状态", "count", len(turnoutStates))
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for _, state := range turnoutStates {
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turnoutStateLifeSignal++
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state.LifeSignal = turnoutStateLifeSignal
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d.turnoutStateUdpClient.SendMsg(state)
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}
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turnoutState := d.manager.CollectDynamicsTurnoutInfo()
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turnoutStateLifeSignal++
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turnoutState.LifeSignal = turnoutStateLifeSignal
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d.turnoutStateUdpClient.SendMsg(turnoutState)
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time.Sleep(time.Millisecond * TurnoutMessageSendInterval)
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}
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}
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30
third_party/message/dynamics.go
vendored
30
third_party/message/dynamics.go
vendored
@ -6,24 +6,30 @@ import (
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)
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type DynamicsTurnoutInfo struct {
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LifeSignal uint16
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Code uint16
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NPosition bool
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RPosition bool
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LifeSignal uint16
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TurnoutInfos []*TurnoutInfo
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}
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type TurnoutInfo struct {
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Code uint16
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NPosition bool
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RPosition bool
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}
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func (t *DynamicsTurnoutInfo) Encode() []byte {
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var data []byte
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data = binary.BigEndian.AppendUint16(data, t.LifeSignal)
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data = binary.BigEndian.AppendUint16(data, t.Code)
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var b byte
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if t.NPosition {
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b |= 1 << 7
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for _, info := range t.TurnoutInfos {
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data = binary.BigEndian.AppendUint16(data, info.Code)
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var b byte
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if info.NPosition {
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b |= 1 << 7
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}
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if info.RPosition {
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b |= 1 << 6
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}
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data = append(data, b)
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}
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if t.RPosition {
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b |= 1 << 6
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}
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data = append(data, b)
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return data
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}
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@ -219,21 +219,29 @@ func (s *VerifySimulation) CollectSectionStatus(city string, lineId string, cent
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}
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// 采集动力学道岔状态
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func (s *VerifySimulation) CollectDynamicsTurnoutInfo() []*message.DynamicsTurnoutInfo {
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var turnoutStates []*message.DynamicsTurnoutInfo
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for _, o := range s.Repo.TurnoutList() {
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sta := s.uidMap[o.Id()]
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func (s *VerifySimulation) CollectDynamicsTurnoutInfo() *message.DynamicsTurnoutInfo {
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turnoutState := &message.DynamicsTurnoutInfo{}
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for _, turnout := range s.Repo.TurnoutList() {
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sta := s.uidMap[turnout.Id()]
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if sta == nil {
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continue
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}
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s := handlerDynamicsTurnoutState(s.World, o.Id())
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if s == nil {
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continue
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entry, ok := entity.GetEntityByUid(s.World, turnout.Id())
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if !ok {
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slog.Warn(fmt.Sprintf("id=%s的道岔不存在", turnout.Id()))
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return nil
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}
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s.Code = uint16(sta.CommonId)
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turnoutStates = append(turnoutStates, s)
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if !entry.HasComponent(component.TurnoutPositionType) {
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return nil
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}
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pos := component.TurnoutPositionType.Get(entry)
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turnoutState.TurnoutInfos = append(turnoutState.TurnoutInfos, &message.TurnoutInfo{
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Code: 0,
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NPosition: pos.Dw,
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RPosition: pos.Fw,
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})
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}
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return turnoutStates
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return turnoutState
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}
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// HandleSectionCmdMsg 计轴设备接收到联锁发送来的控制命令
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@ -268,19 +276,6 @@ func (s *VerifySimulation) HandleSectionCmdMsg(city string, lineId string, centr
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fi.AxleSectionRstDrive(s.World, cmds)
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}
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func handlerDynamicsTurnoutState(w ecs.World, uid string) *message.DynamicsTurnoutInfo {
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entry, ok := entity.GetEntityByUid(w, uid)
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if !ok {
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fmt.Printf("id=%s的道岔不存在", uid)
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return nil
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}
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if !entry.HasComponent(component.TurnoutPositionType) {
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return nil
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}
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pos := component.TurnoutPositionType.Get(entry)
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return &message.DynamicsTurnoutInfo{NPosition: pos.Dw, RPosition: pos.Fw}
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}
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// 处理动力学列车速度消息
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func (s *VerifySimulation) HandleDynamicsTrainInfo(info *message.DynamicsTrainInfo) {
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trainId := strconv.Itoa(int(info.Number))
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