【发送给前端的速度修改int】
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@ -607,19 +607,19 @@ type TrainDynamicState struct {
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// 阻力3(曲线阻力)(N)curveResistance,1=1KN
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// 阻力3(曲线阻力)(N)curveResistance,1=1KN
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CurveResistance float32 `protobuf:"fixed32,13,opt,name=curveResistance,proto3" json:"curveResistance,omitempty"`
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CurveResistance float32 `protobuf:"fixed32,13,opt,name=curveResistance,proto3" json:"curveResistance,omitempty"`
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// 列车运行速度(m/s)speed,1=1km/h
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// 列车运行速度(m/s)speed,1=1km/h
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Speed float32 `protobuf:"fixed32,14,opt,name=speed,proto3" json:"speed,omitempty"`
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Speed int32 `protobuf:"varint,14,opt,name=speed,proto3" json:"speed,omitempty"`
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// 头车速传1速度值(m/s)headSpeed1,1=1km/h
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// 头车速传1速度值(m/s)headSpeed1,1=1km/h
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HeadSensorSpeed1 float32 `protobuf:"fixed32,15,opt,name=headSensorSpeed1,proto3" json:"headSensorSpeed1,omitempty"`
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HeadSensorSpeed1 int32 `protobuf:"varint,15,opt,name=headSensorSpeed1,proto3" json:"headSensorSpeed1,omitempty"`
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// 头车速度2速度值(m/s)headSpeed2,1=1km/h
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// 头车速度2速度值(m/s)headSpeed2,1=1km/h
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HeadSensorSpeed2 float32 `protobuf:"fixed32,16,opt,name=headSensorSpeed2,proto3" json:"headSensorSpeed2,omitempty"`
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HeadSensorSpeed2 int32 `protobuf:"varint,16,opt,name=headSensorSpeed2,proto3" json:"headSensorSpeed2,omitempty"`
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// 尾车速传1速度值(m/s)tailSpeed1,1=1km/h
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// 尾车速传1速度值(m/s)tailSpeed1,1=1km/h
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TailSensorSpeed1 float32 `protobuf:"fixed32,17,opt,name=tailSensorSpeed1,proto3" json:"tailSensorSpeed1,omitempty"`
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TailSensorSpeed1 int32 `protobuf:"varint,17,opt,name=tailSensorSpeed1,proto3" json:"tailSensorSpeed1,omitempty"`
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// 尾车速度2速度值(m/s)tailSpeed2,1=1km/h
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// 尾车速度2速度值(m/s)tailSpeed2,1=1km/h
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TailSensorSpeed2 float32 `protobuf:"fixed32,18,opt,name=tailSensorSpeed2,proto3" json:"tailSensorSpeed2,omitempty"`
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TailSensorSpeed2 int32 `protobuf:"varint,18,opt,name=tailSensorSpeed2,proto3" json:"tailSensorSpeed2,omitempty"`
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// 头车雷达速度值(m/s)headRadarSpeed,1=1km/h
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// 头车雷达速度值(m/s)headRadarSpeed,1=1km/h
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HeadRadarSpeed float32 `protobuf:"fixed32,19,opt,name=headRadarSpeed,proto3" json:"headRadarSpeed,omitempty"`
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HeadRadarSpeed int32 `protobuf:"varint,19,opt,name=headRadarSpeed,proto3" json:"headRadarSpeed,omitempty"`
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// 尾车雷达速度值(m/s)tailRadarSpeed,1=1km/h
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// 尾车雷达速度值(m/s)tailRadarSpeed,1=1km/h
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TailRadarSpeed float32 `protobuf:"fixed32,20,opt,name=tailRadarSpeed,proto3" json:"tailRadarSpeed,omitempty"`
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TailRadarSpeed int32 `protobuf:"varint,20,opt,name=tailRadarSpeed,proto3" json:"tailRadarSpeed,omitempty"`
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}
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}
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func (x *TrainDynamicState) Reset() {
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func (x *TrainDynamicState) Reset() {
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@ -745,49 +745,49 @@ func (x *TrainDynamicState) GetCurveResistance() float32 {
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return 0
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return 0
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}
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}
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func (x *TrainDynamicState) GetSpeed() float32 {
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func (x *TrainDynamicState) GetSpeed() int32 {
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if x != nil {
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if x != nil {
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return x.Speed
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return x.Speed
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}
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}
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return 0
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return 0
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}
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}
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func (x *TrainDynamicState) GetHeadSensorSpeed1() float32 {
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func (x *TrainDynamicState) GetHeadSensorSpeed1() int32 {
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if x != nil {
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if x != nil {
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return x.HeadSensorSpeed1
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return x.HeadSensorSpeed1
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}
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}
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return 0
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return 0
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}
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}
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func (x *TrainDynamicState) GetHeadSensorSpeed2() float32 {
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func (x *TrainDynamicState) GetHeadSensorSpeed2() int32 {
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if x != nil {
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if x != nil {
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return x.HeadSensorSpeed2
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return x.HeadSensorSpeed2
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}
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}
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return 0
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return 0
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}
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}
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func (x *TrainDynamicState) GetTailSensorSpeed1() float32 {
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func (x *TrainDynamicState) GetTailSensorSpeed1() int32 {
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if x != nil {
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if x != nil {
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return x.TailSensorSpeed1
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return x.TailSensorSpeed1
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}
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}
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return 0
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return 0
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}
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}
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func (x *TrainDynamicState) GetTailSensorSpeed2() float32 {
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func (x *TrainDynamicState) GetTailSensorSpeed2() int32 {
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if x != nil {
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if x != nil {
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return x.TailSensorSpeed2
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return x.TailSensorSpeed2
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}
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}
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return 0
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return 0
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}
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}
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func (x *TrainDynamicState) GetHeadRadarSpeed() float32 {
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func (x *TrainDynamicState) GetHeadRadarSpeed() int32 {
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if x != nil {
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if x != nil {
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return x.HeadRadarSpeed
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return x.HeadRadarSpeed
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}
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}
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return 0
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return 0
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}
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}
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func (x *TrainDynamicState) GetTailRadarSpeed() float32 {
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func (x *TrainDynamicState) GetTailRadarSpeed() int32 {
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if x != nil {
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if x != nil {
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return x.TailRadarSpeed
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return x.TailRadarSpeed
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}
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}
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@ -1473,22 +1473,22 @@ var file_device_state_proto_rawDesc = []byte{
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@ -2,6 +2,7 @@ package simulation
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import (
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import (
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"encoding/binary"
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"encoding/binary"
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"math"
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"fmt"
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"fmt"
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"net/http"
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"net/http"
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@ -52,8 +53,8 @@ func init() {
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}
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}
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trainState := sta.(*state.TrainState)
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trainState := sta.(*state.TrainState)
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// 给半实物仿真发送速度
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// 给半实物仿真发送速度
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zap.S().Info("发送到vobc发送的速度", info.Speed*36)
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zap.S().Infof("发送到vobc发送的速度%d, %d \n", info.Speed, math.Abs(float64(info.Speed*36)))
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vobc.SendTrainSpeedTask(info.Speed * 36)
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vobc.SendTrainSpeedTask(math.Abs(float64(info.Speed * 36)))
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// 更新列车状态
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// 更新列车状态
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memory.UpdateTrainState(simulation, convert(info, trainState, simulation))
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memory.UpdateTrainState(simulation, convert(info, trainState, simulation))
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}
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}
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@ -175,13 +176,13 @@ func convert(info *dynamics.TrainInfo, sta *state.TrainState, simulation *memory
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sta.DynamicState.AirResistance = float32(info.AirResistance) / 1000
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sta.DynamicState.AirResistance = float32(info.AirResistance) / 1000
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sta.DynamicState.RampResistance = float32(info.SlopeResistance) / 1000
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sta.DynamicState.RampResistance = float32(info.SlopeResistance) / 1000
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sta.DynamicState.CurveResistance = float32(info.CurveResistance) / 1000
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sta.DynamicState.CurveResistance = float32(info.CurveResistance) / 1000
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sta.DynamicState.Speed = info.Speed * 3.6
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sta.DynamicState.Speed = speedParse(info.Speed)
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sta.DynamicState.HeadSensorSpeed1 = info.HeadSpeed1 * 3.6
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sta.DynamicState.HeadSensorSpeed1 = speedParse(info.HeadSpeed1)
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sta.DynamicState.HeadSensorSpeed2 = info.HeadSpeed2 * 3.6
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sta.DynamicState.HeadSensorSpeed2 = speedParse(info.HeadSpeed2)
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sta.DynamicState.TailSensorSpeed1 = info.TailSpeed1 * 3.6
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sta.DynamicState.TailSensorSpeed1 = speedParse(info.TailSpeed1)
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sta.DynamicState.TailSensorSpeed2 = info.TailSpeed2 * 3.6
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sta.DynamicState.TailSensorSpeed2 = speedParse(info.TailSpeed2)
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sta.DynamicState.HeadRadarSpeed = info.HeadRadarSpeed * 3.6
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sta.DynamicState.HeadRadarSpeed = speedParse(info.HeadRadarSpeed)
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sta.DynamicState.TailRadarSpeed = info.TailRadarSpeed * 3.6
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sta.DynamicState.TailRadarSpeed = speedParse(info.TailRadarSpeed)
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return sta
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return sta
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}
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}
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@ -271,3 +272,8 @@ func decoderVobcTrainState(buf []byte) *state.TrainVobcState {
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trainVobcInfo.AllDoorClose = (b4 & (1 << 4)) != 0
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trainVobcInfo.AllDoorClose = (b4 & (1 << 4)) != 0
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return trainVobcInfo
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return trainVobcInfo
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}
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}
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// 发送给前端的速度格式化
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func speedParse(speed float32) int32 {
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return int32(speed * 3.6 * 100)
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}
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@ -1 +1 @@
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Subproject commit e33f466f120e257e2b6a30e8d85281aad5f21ec1
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Subproject commit 9f5ab0590cccd317295c67cf05f4599dc9f51fca
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@ -109,7 +109,7 @@ func RunUdpServer() {
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}
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}
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// 发送列车速度到VOBC
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// 发送列车速度到VOBC
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func SendTrainSpeedTask(speed float32) error {
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func SendTrainSpeedTask(speed float64) error {
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if running {
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if running {
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return nil
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return nil
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}
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}
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