【返回列车公里标修改】

This commit is contained in:
weizhihong 2023-10-19 17:42:01 +08:00
parent f87d820196
commit 73f1d60fac
12 changed files with 198 additions and 197 deletions

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@ -36,6 +36,7 @@ func InitSimulationRouter(api *gin.RouterGroup, authMiddleware *jwt.GinJWTMiddle
authed.POST("/signal/operation", signalOperation) authed.POST("/signal/operation", signalOperation)
authed.POST("/esbBtn/operation", esbBtnOperation) authed.POST("/esbBtn/operation", esbBtnOperation)
authed.POST("/ibp/operation", ibpBtnOperation) authed.POST("/ibp/operation", ibpBtnOperation)
authed.GET("/:id/getMapKilometerRange", getMapKilometerRange)
// 初始化地图信息 // 初始化地图信息
initPublishMapInfo() initPublishMapInfo()
@ -352,6 +353,30 @@ func getDataChannelName(c *gin.Context) {
c.JSON(http.StatusOK, config.SimulationId_prefix+apiproto.MemoryChangeServerSuffix) c.JSON(http.StatusOK, config.SimulationId_prefix+apiproto.MemoryChangeServerSuffix)
} }
// 获取仿真地图的公里标范围
//
// @Summary 获取仿真地图的公里标范围
//
// @Security JwtAuth
//
// @Description 获取仿真地图的公里标范围
// @Tags ATS测试仿真Api
// @Accept json
// @Produce json
// @Param Authorization header string true "JWT Token"
//
// @Success 200 {object} string
// @Failure 500 {object} dto.ErrorDto
// @Router /api/v1/simulation/:id/getMapKilometerRange [get]
func getMapKilometerRange(c *gin.Context) {
id, exist := c.Params.Get("id")
if !exist {
panic(dto.ErrorDto{Code: dto.ArgumentParseError, Message: "必要参数id不存在"})
}
simulation := checkDeviceDataAndReturn(id)
c.JSON(http.StatusOK, simulation.Repo.GetCoordinateInfo())
}
// 获取ATS测试-操作继电器 // 获取ATS测试-操作继电器
// //
// @Summary 获取ATS测试-操作继电器 // @Summary 获取ATS测试-操作继电器

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@ -1,6 +1,6 @@
// Code generated by protoc-gen-go. DO NOT EDIT. // Code generated by protoc-gen-go. DO NOT EDIT.
// versions: // versions:
// protoc-gen-go v1.31.0 // protoc-gen-go v1.28.1
// protoc v4.23.1 // protoc v4.23.1
// source: ibpGraphics.proto // source: ibpGraphics.proto

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@ -1,6 +1,6 @@
// Code generated by protoc-gen-go. DO NOT EDIT. // Code generated by protoc-gen-go. DO NOT EDIT.
// versions: // versions:
// protoc-gen-go v1.31.0 // protoc-gen-go v1.28.1
// protoc v4.23.1 // protoc v4.23.1
// source: picture.proto // source: picture.proto

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@ -1,6 +1,6 @@
// Code generated by protoc-gen-go. DO NOT EDIT. // Code generated by protoc-gen-go. DO NOT EDIT.
// versions: // versions:
// protoc-gen-go v1.31.0 // protoc-gen-go v1.28.1
// protoc v4.23.1 // protoc v4.23.1
// source: pslGraphics.proto // source: pslGraphics.proto

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@ -1,6 +1,6 @@
// Code generated by protoc-gen-go. DO NOT EDIT. // Code generated by protoc-gen-go. DO NOT EDIT.
// versions: // versions:
// protoc-gen-go v1.31.0 // protoc-gen-go v1.28.1
// protoc v4.23.1 // protoc v4.23.1
// source: relayCabinetLayoutGraphics.proto // source: relayCabinetLayoutGraphics.proto

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@ -1,6 +1,6 @@
// Code generated by protoc-gen-go. DO NOT EDIT. // Code generated by protoc-gen-go. DO NOT EDIT.
// versions: // versions:
// protoc-gen-go v1.31.0 // protoc-gen-go v1.28.1
// protoc v4.23.1 // protoc v4.23.1
// source: stationLayoutGraphics.proto // source: stationLayoutGraphics.proto

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@ -1,6 +1,6 @@
// Code generated by protoc-gen-go. DO NOT EDIT. // Code generated by protoc-gen-go. DO NOT EDIT.
// versions: // versions:
// protoc-gen-go v1.31.0 // protoc-gen-go v1.28.1
// protoc v4.23.1 // protoc v4.23.1
// source: device_state.proto // source: device_state.proto
@ -1309,7 +1309,7 @@ type ButtonState struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
Down bool `protobuf:"varint,2,opt,name=down,proto3" json:"down,omitempty"` Down bool `protobuf:"varint,2,opt,name=down,proto3" json:"down,omitempty"`
Aspect Signal_Aspect `protobuf:"varint,3,opt,name=aspect,proto3,enum=state.Signal_Aspect" json:"aspect,omitempty"` // 带灯的按钮 Active bool `protobuf:"varint,3,opt,name=active,proto3" json:"active,omitempty"` // 带灯的按钮
} }
func (x *ButtonState) Reset() { func (x *ButtonState) Reset() {
@ -1358,11 +1358,11 @@ func (x *ButtonState) GetDown() bool {
return false return false
} }
func (x *ButtonState) GetAspect() Signal_Aspect { func (x *ButtonState) GetActive() bool {
if x != nil { if x != nil {
return x.Aspect return x.Active
} }
return Signal_Non return false
} }
// 警铃状态 // 警铃状态
@ -1428,7 +1428,7 @@ type LightState struct {
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"` Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
Aspect Signal_Aspect `protobuf:"varint,2,opt,name=aspect,proto3,enum=state.Signal_Aspect" json:"aspect,omitempty"` Active bool `protobuf:"varint,2,opt,name=active,proto3" json:"active,omitempty"`
} }
func (x *LightState) Reset() { func (x *LightState) Reset() {
@ -1470,11 +1470,11 @@ func (x *LightState) GetId() string {
return "" return ""
} }
func (x *LightState) GetAspect() Signal_Aspect { func (x *LightState) GetActive() bool {
if x != nil { if x != nil {
return x.Aspect return x.Active
} }
return Signal_Non return false
} }
// 仿真运行时状态变化量,当前时刻与上一时刻比较得到 // 仿真运行时状态变化量,当前时刻与上一时刻比较得到
@ -2066,108 +2066,105 @@ var file_device_state_proto_rawDesc = []byte{
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} }
var ( var (
@ -2212,30 +2209,28 @@ var file_device_state_proto_depIdxs = []int32{
1, // 1: state.SignalState.aspect:type_name -> state.Signal.Aspect 1, // 1: state.SignalState.aspect:type_name -> state.Signal.Aspect
10, // 2: state.TrainState.dynamicState:type_name -> state.TrainDynamicState 10, // 2: state.TrainState.dynamicState:type_name -> state.TrainDynamicState
11, // 3: state.TrainState.vobcState:type_name -> state.TrainVobcState 11, // 3: state.TrainState.vobcState:type_name -> state.TrainVobcState
1, // 4: state.ButtonState.aspect:type_name -> state.Signal.Aspect 9, // 4: state.VariationStatus.updatedTrain:type_name -> state.TrainState
1, // 5: state.LightState.aspect:type_name -> state.Signal.Aspect 4, // 5: state.VariationStatus.updatedSwitch:type_name -> state.SwitchState
9, // 6: state.VariationStatus.updatedTrain:type_name -> state.TrainState 3, // 6: state.VariationStatus.updatedSection:type_name -> state.SectionState
4, // 7: state.VariationStatus.updatedSwitch:type_name -> state.SwitchState 12, // 7: state.VariationStatus.updatedReply:type_name -> state.ReplyState
3, // 8: state.VariationStatus.updatedSection:type_name -> state.SectionState 9, // 8: state.AllDevicesStatus.trainState:type_name -> state.TrainState
12, // 9: state.VariationStatus.updatedReply:type_name -> state.ReplyState 4, // 9: state.AllDevicesStatus.switchState:type_name -> state.SwitchState
9, // 10: state.AllDevicesStatus.trainState:type_name -> state.TrainState 3, // 10: state.AllDevicesStatus.sectionState:type_name -> state.SectionState
4, // 11: state.AllDevicesStatus.switchState:type_name -> state.SwitchState 12, // 11: state.AllDevicesStatus.replyState:type_name -> state.ReplyState
3, // 12: state.AllDevicesStatus.sectionState:type_name -> state.SectionState 5, // 12: state.AllDevicesStatus.signalState:type_name -> state.SignalState
12, // 13: state.AllDevicesStatus.replyState:type_name -> state.ReplyState 13, // 13: state.AllDevicesStatus.buttonState:type_name -> state.ButtonState
5, // 14: state.AllDevicesStatus.signalState:type_name -> state.SignalState 14, // 14: state.AllDevicesStatus.AlarmState:type_name -> state.AlarmState
13, // 15: state.AllDevicesStatus.buttonState:type_name -> state.ButtonState 15, // 15: state.AllDevicesStatus.LightState:type_name -> state.LightState
14, // 16: state.AllDevicesStatus.AlarmState:type_name -> state.AlarmState 16, // 16: state.PushedDevicesStatus.varStatus:type_name -> state.VariationStatus
15, // 17: state.AllDevicesStatus.LightState:type_name -> state.LightState 17, // 17: state.PushedDevicesStatus.allStatus:type_name -> state.AllDevicesStatus
16, // 18: state.PushedDevicesStatus.varStatus:type_name -> state.VariationStatus 19, // 18: state.MemoryDataStatus.allSimulations:type_name -> state.SimulationStatus
17, // 19: state.PushedDevicesStatus.allStatus:type_name -> state.AllDevicesStatus 19, // 19: state.MemoryDataStatus.addSimulations:type_name -> state.SimulationStatus
19, // 20: state.MemoryDataStatus.allSimulations:type_name -> state.SimulationStatus 19, // 20: state.MemoryDataStatus.removeSimulations:type_name -> state.SimulationStatus
19, // 21: state.MemoryDataStatus.addSimulations:type_name -> state.SimulationStatus 21, // [21:21] is the sub-list for method output_type
19, // 22: state.MemoryDataStatus.removeSimulations:type_name -> state.SimulationStatus 21, // [21:21] is the sub-list for method input_type
23, // [23:23] is the sub-list for method output_type 21, // [21:21] is the sub-list for extension type_name
23, // [23:23] is the sub-list for method input_type 21, // [21:21] is the sub-list for extension extendee
23, // [23:23] is the sub-list for extension type_name 0, // [0:21] is the sub-list for field type_name
23, // [23:23] is the sub-list for extension extendee
0, // [0:23] is the sub-list for field type_name
} }
func init() { file_device_state_proto_init() } func init() { file_device_state_proto_init() }

View File

@ -34,11 +34,14 @@ func GetMapAllIBPState(sim *VerifySimulation, mapId int32, stationCode string) *
if entry.HasComponent(component.ButtonTag) { // 按钮 if entry.HasComponent(component.ButtonTag) { // 按钮
status.ButtonState = append(status.ButtonState, getIBPButtonState(u.CommonId, entry)) status.ButtonState = append(status.ButtonState, getIBPButtonState(u.CommonId, entry))
} else if entry.HasComponent(component.AlarmTag) { // 报警器 } else if entry.HasComponent(component.AlarmTag) { // 报警器
status.AlarmState = append(status.AlarmState, getIBPAlarmState(u.CommonId, entry)) status.AlarmState = append(status.AlarmState, &state.AlarmState{
Id: u.CommonId,
Active: component.BitStateType.Get(entry).Val,
})
} else if entry.HasComponent(component.LightTag) { // 指示灯 } else if entry.HasComponent(component.LightTag) { // 指示灯
status.LightState = append(status.LightState, &state.LightState{ status.LightState = append(status.LightState, &state.LightState{
Id: u.CommonId, Id: u.CommonId,
Aspect: getIBPLightAspect(entry), Active: component.BitStateType.Get(entry).Val,
}) })
} }
} }
@ -47,44 +50,13 @@ func GetMapAllIBPState(sim *VerifySimulation, mapId int32, stationCode string) *
// 获取IBP盘按钮状态 // 获取IBP盘按钮状态
func getIBPButtonState(id string, entry *ecs.Entry) *state.ButtonState { func getIBPButtonState(id string, entry *ecs.Entry) *state.ButtonState {
status := &state.ButtonState{Id: id, Aspect: state.Signal_Non} status := &state.ButtonState{Id: id}
bit := component.BitStateType.Get(entry) bit := component.BitStateType.Get(entry)
status.Down = bit.Val status.Down = bit.Val
// 如果按钮包含灯 // 如果按钮包含灯
if entry.HasComponent(component.SingleLightType) { if entry.HasComponent(component.SingleLightType) {
lightComponent := component.SingleLightType.Get(entry) lightComponent := component.SingleLightType.Get(entry)
status.Aspect = getIBPLightAspect(lightComponent.Light) status.Active = component.BitStateType.Get(lightComponent.Light).Val
} }
return status return status
} }
// 获取灯的颜色
func getIBPLightAspect(light *ecs.Entry) state.Signal_Aspect {
isActive := component.BitStateType.Get(light).Val
if isActive {
switch {
case light.HasComponent(component.LdTag):
return state.Signal_L
case light.HasComponent(component.HdTag):
return state.Signal_H
case light.HasComponent(component.UdTag):
return state.Signal_U
case light.HasComponent(component.BdTag):
return state.Signal_B
case light.HasComponent(component.AdTag):
return state.Signal_A
default:
return state.Signal_Non
}
} else {
return state.Signal_OFF
}
}
// 获取警铃状态
func getIBPAlarmState(id string, entry *ecs.Entry) *state.AlarmState {
status := &state.AlarmState{Id: id}
bit := component.BitStateType.Get(entry)
status.Active = bit.Val
return status
}

View File

@ -25,6 +25,7 @@ var (
) )
// 将发布的地图数据放入内存中 // 将发布的地图数据放入内存中
// TODO: 这里有BUG当平面布置图中的关联的地图发生变化时UID信息没有更新
func PublishMapVerifyStructure(graphic *model.PublishedGi) { func PublishMapVerifyStructure(graphic *model.PublishedGi) {
giTypeMap.Store(graphic.ID, graphicData.PictureType(graphic.Type)) giTypeMap.Store(graphic.ID, graphicData.PictureType(graphic.Type))
giNameMap.Store(graphic.Name, graphic.ID) giNameMap.Store(graphic.Name, graphic.ID)
@ -123,19 +124,20 @@ func sectionMapToEcsLink(repo *repository.Repository, id string, offset int64, r
panic(&dto.ErrorDto{Code: dto.DataNotExist, Message: fmt.Sprintf("地图不存在uid:%s缓存", id)}) panic(&dto.ErrorDto{Code: dto.DataNotExist, Message: fmt.Sprintf("地图不存在uid:%s缓存", id)})
} }
ao, bo := section.ALinkPosition().Offset(), section.BLinkPosition().Offset() ao, bo := section.ALinkPosition().Offset(), section.BLinkPosition().Offset()
// 是否从A到B // 是否从A到B统一坐标
ak, bk := section.AKilometer().Value, section.BKilometer().Value ak, bk := convertRepoBaseKm(repo, section.AKilometer()), convertRepoBaseKm(repo, section.BKilometer())
akv, bkv := ak.Value, bk.Value
// 上行 // 上行
var up, abDirection bool var up, abDirection bool
if runDirection { if runDirection {
abDirection = ak < bk abDirection = akv < bkv
if abDirection { if abDirection {
up = ao < bo up = ao < bo
} else { } else {
up = ao > bo up = ao > bo
} }
} else { } else {
abDirection = ak > bk abDirection = akv > bkv
if abDirection { if abDirection {
up = ao < bo up = ao < bo
} else { } else {
@ -143,7 +145,7 @@ func sectionMapToEcsLink(repo *repository.Repository, id string, offset int64, r
} }
} }
linkId, _ := strconv.Atoi(section.ALinkPosition().Link().Identity.Id()) linkId, _ := strconv.Atoi(section.ALinkPosition().Link().Identity.Id())
trainKilometer := concertTrainKilometer(ak, offset, up) trainKilometer := concertTrainKilometer(akv, offset, up)
if ao < bo { if ao < bo {
return int32(linkId), ao + offset, up, abDirection, trainKilometer return int32(linkId), ao + offset, up, abDirection, trainKilometer
} else { } else {
@ -172,9 +174,9 @@ func turnoutMapToEcsLink(repo *repository.Repository, id string, port string, of
default: default:
panic(dto.ErrorDto{Code: dto.DataNotExist, Message: fmt.Sprintf("无效端口【%s】偏移量", port)}) panic(dto.ErrorDto{Code: dto.DataNotExist, Message: fmt.Sprintf("无效端口【%s】偏移量", port)})
} }
// 岔心公里标 // 统一坐标 岔心公里标
crossKm = turnout.GetTurnoutKm(proto2.Port_None) crossKm = convertRepoBaseKm(repo, turnout.GetTurnoutKm(proto2.Port_None))
portKm = repo.ConvertKilometer(portKm, crossKm.CoordinateSystem) portKm = convertRepoBaseKm(repo, portKm)
// 关联link // 关联link
link := portPosition.Link() link := portPosition.Link()
isStart := link.ARelation().Device().Id() == id isStart := link.ARelation().Device().Id() == id
@ -210,7 +212,7 @@ func QueryDeviceByCalcLink(repo *repository.Repository, id string, offset int64,
if onTurnout { if onTurnout {
return ecsLinkMapToTurnout(repo, isA, offset, up, link) return ecsLinkMapToTurnout(repo, isA, offset, up, link)
} else { } else {
return ecsLinkMapToSection(offset, up, link) return ecsLinkMapToSection(repo, offset, up, link)
} }
} }
@ -241,8 +243,9 @@ func ecsLinkMapToTurnout(repo *repository.Repository, isA bool, offset int64, up
} }
deviceId = tp.Turnout().Id() deviceId = tp.Turnout().Id()
tpOffset := tp.Turnout().FindLinkPositionByPort(tp.Port()).Offset() tpOffset := tp.Turnout().FindLinkPositionByPort(tp.Port()).Offset()
crossKmInfo, portKmInfo := tp.Turnout().GetTurnoutKm(proto2.Port_None), tp.Turnout().GetTurnoutKm(tp.Port()) // 统一坐标
portKmInfo = repo.ConvertKilometer(portKmInfo, crossKmInfo.CoordinateSystem) crossKmInfo := convertRepoBaseKm(repo, tp.Turnout().GetTurnoutKm(proto2.Port_None))
portKmInfo := convertRepoBaseKm(repo, tp.Turnout().GetTurnoutKm(tp.Port()))
crossKm, portKm := crossKmInfo.Value, portKmInfo.Value crossKm, portKm := crossKmInfo.Value, portKmInfo.Value
if isA { if isA {
deviceOffset = tpOffset - (tpOffset - offset) deviceOffset = tpOffset - (tpOffset - offset)
@ -278,7 +281,7 @@ func ecsLinkMapToTurnout(repo *repository.Repository, isA bool, offset int64, up
} }
// 处理在道岔上link映射 // 处理在道岔上link映射
func ecsLinkMapToSection(offset int64, up bool, link *repository.Link) ( func ecsLinkMapToSection(repo *repository.Repository, offset int64, up bool, link *repository.Link) (
deviceId, port string, deviceOffset int64, runDirection, pointTo bool, km int64) { deviceId, port string, deviceOffset int64, runDirection, pointTo bool, km int64) {
var section *repository.PhysicalSection var section *repository.PhysicalSection
for _, s := range link.PhysicalSections() { for _, s := range link.PhysicalSections() {
@ -295,21 +298,22 @@ func ecsLinkMapToSection(offset int64, up bool, link *repository.Link) (
deviceId = section.Id() deviceId = section.Id()
// link偏移变大方向 // link偏移变大方向
ao, bo := section.ALinkPosition().Offset(), section.BLinkPosition().Offset() ao, bo := section.ALinkPosition().Offset(), section.BLinkPosition().Offset()
ak, bk := section.AKilometer().Value, section.BKilometer().Value ak, bk := convertRepoBaseKm(repo, section.AKilometer()), convertRepoBaseKm(repo, section.BKilometer())
akv, bkv := ak.Value, bk.Value
if up { if up {
if ao < bo { if ao < bo {
runDirection = ak < bk runDirection = akv < bkv
} else { } else {
runDirection = ak > bk runDirection = akv > bkv
} }
} else { } else {
if ao > bo { if ao > bo {
runDirection = ak < bk runDirection = akv < bkv
} else { } else {
runDirection = ak > bk runDirection = akv > bkv
} }
} }
pointTo = runDirection == (ak < bk) pointTo = runDirection == (akv < bkv)
// a点偏移 大于 b点偏移 // a点偏移 大于 b点偏移
if ao > bo { if ao > bo {
deviceOffset = ao - offset deviceOffset = ao - offset
@ -317,10 +321,10 @@ func ecsLinkMapToSection(offset int64, up bool, link *repository.Link) (
deviceOffset = offset - ao deviceOffset = offset - ao
} }
// a点公里标 大于 b点公里标 // a点公里标 大于 b点公里标
if ak > bk { if akv > bkv {
km = ak - deviceOffset km = akv - deviceOffset
} else { } else {
km = ak + deviceOffset km = akv + deviceOffset
} }
return return
} }
@ -333,3 +337,8 @@ func concertTrainKilometer(kilometer, offset int64, tendTo bool) int64 {
return kilometer + offset return kilometer + offset
} }
} }
// 转换成统一坐标公里标
func convertRepoBaseKm(r *repository.Repository, km *proto2.Kilometer) *proto2.Kilometer {
return r.ConvertKilometer(km, r.GetCoordinateInfo().Coordinate)
}

@ -1 +1 @@
Subproject commit 97319ed5b8f4ede933aa9c752dda8f36925df612 Subproject commit cff3d23475a6352e560e27f7b006727b3b884217

View File

@ -1,6 +1,6 @@
// Code generated by protoc-gen-go. DO NOT EDIT. // Code generated by protoc-gen-go. DO NOT EDIT.
// versions: // versions:
// protoc-gen-go v1.31.0 // protoc-gen-go v1.28.1
// protoc v4.23.1 // protoc v4.23.1
// source: request.proto // source: request.proto

@ -1 +1 @@
Subproject commit 9b24b34c254187147c5965e4da8c785d2888284b Subproject commit 1c9779ebcf8555ff812c91a3ef1c1d55463c9c03