列车pc仿真
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third_party/train_pc_sim/train_pc_sim.go
vendored
5
third_party/train_pc_sim/train_pc_sim.go
vendored
@ -6,7 +6,6 @@ import (
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"joylink.club/bj-rtsts-server/config"
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"joylink.club/bj-rtsts-server/dto/state_proto"
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"joylink.club/bj-rtsts-server/third_party/tcp"
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"joylink.club/bj-rtsts-server/ts/simulation/wayside/memory"
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"joylink.club/ecs"
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"log/slog"
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"sync"
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@ -73,8 +72,8 @@ func (pc *trainPcSimService) Start(pcSimManage TrainPcSimManage) {
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ctx, ctxFun := context.WithCancel(context.Background())
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pc.cancleContext = ctxFun
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pc.trainPcSimManage = pcSimManage
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vs := pcSimManage.(*memory.VerifySimulation)
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FireTrainControlEventType.Subscribe(vs.World, pc.trainControlEventHandle)
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//vs := pcSimManage.(*memory.VerifySimulation)
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//FireTrainControlEventType.Subscribe(vs.World, pc.trainControlEventHandle)
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go pc.sendTrainLocationAndSpeedTask(ctx)
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}
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