diff --git a/ats/verify/simulation/wayside/memory/wayside_memory_signal.go b/ats/verify/simulation/wayside/memory/wayside_memory_signal.go index 920f681..df9e548 100644 --- a/ats/verify/simulation/wayside/memory/wayside_memory_signal.go +++ b/ats/verify/simulation/wayside/memory/wayside_memory_signal.go @@ -136,7 +136,7 @@ func GetMapAllSignalState(sim *VerifySimulation, mapId int32) []*state.SignalSta func handlerSignalState(w ecs.World, uid string) *state.SignalState { entry, ok := entity.GetEntityByUid(w, uid) if !ok { - fmt.Printf("id=%s的信号机不存在", uid) + //fmt.Printf("id=%s的信号机不存在", uid) return nil } if !entry.HasComponent(component.SignalLightsType) { //信号机灯列表