This commit is contained in:
xzb 2023-10-16 11:22:25 +08:00
parent c986ea599c
commit d9928acd11

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@ -136,7 +136,7 @@ func GetMapAllSignalState(sim *VerifySimulation, mapId int32) []*state.SignalSta
func handlerSignalState(w ecs.World, uid string) *state.SignalState { func handlerSignalState(w ecs.World, uid string) *state.SignalState {
entry, ok := entity.GetEntityByUid(w, uid) entry, ok := entity.GetEntityByUid(w, uid)
if !ok { if !ok {
fmt.Printf("id=%s的信号机不存在", uid) //fmt.Printf("id=%s的信号机不存在", uid)
return nil return nil
} }
if !entry.HasComponent(component.SignalLightsType) { //信号机灯列表 if !entry.HasComponent(component.SignalLightsType) { //信号机灯列表