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6 Commits

Author SHA1 Message Date
81c36c6fb1 Merge remote-tracking branch 'origin/develop' into develop
All checks were successful
local-test分支打包构建docker并发布运行 / Docker-Build (push) Successful in 18m19s
2024-09-30 16:24:16 +08:00
735423ca67 [修改]11号线通信服务结束时,调用服务上下文中的cancelFunc以结束死循环协程 2024-09-30 16:24:02 +08:00
tiger_zhou
76183883da 动力学初始化停车点数据 2024-09-29 09:33:00 +08:00
tiger_zhou
2463edd996 停车点构建proto 2024-09-25 11:19:18 +08:00
3a22950790 [修改]11号线联锁通信逻辑忽略配置中的集中站,全线通信;创建仿真时,通过设置继电器状态,初始化道岔位置到定位 2024-09-18 11:40:20 +08:00
tiger_zhou
c6cfc42774 列车连接三方服务调整 2024-09-14 10:12:46 +08:00
17 changed files with 454 additions and 406 deletions

View File

@ -420,7 +420,7 @@ func removeAllTrain(c *gin.Context) {
}
slog.Debug("ATS测试仿真-移除所有列车,请求:", rt)
simulation := checkDeviceDataAndReturn(rt.SimulationId)
memory.RemoveAllTrain(simulation)
memory.RemoveAllTrain(simulation, false)
//TODO 后续调用列车删除操作
c.JSON(http.StatusOK, "ok")
}
@ -448,7 +448,7 @@ func removeTrain(c *gin.Context) {
}
slog.Debug("ATS测试仿真-移除列车,请求:", rt)
simulation := checkDeviceDataAndReturn(rt.SimulationId)
memory.RemoveTrainState(simulation, rt.TrainId)
memory.RemoveTrainState(simulation, rt.TrainId, false)
//TODO 后续调用列车删除操作
c.JSON(http.StatusOK, "ok")
}

@ -1 +1 @@
Subproject commit ef7ff5459cde3eced121d1908b192ee586a47c97
Subproject commit 150aa24307c42916cde8f6fbe629c9d100be8737

View File

@ -4,7 +4,6 @@ import (
"encoding/hex"
"fmt"
"log/slog"
"strconv"
)
// 应答器数据编解码器
@ -84,8 +83,8 @@ func checkCb(bits1023 []byte) error {
cb := getRange(bits1023, 109, 107)
for i, v := range cb {
n := 109 - i
name := "b" + strconv.Itoa(109-i)
slog.Info("cb", name, v)
//name := "b" + strconv.Itoa(109-i)
//slog.Info("cb", name, v)
if n == 109 && v == 1 {
return buildError("控制位cb错误b109应该为0实际为1")
} else if n == 108 && v == 1 {
@ -131,7 +130,7 @@ func calculateS(sb []byte) uint32 {
B := ToValLeftMsb(sb)
const A uint64 = 2801775573
S := uint32((A * uint64(B)) % (1 << 32))
slog.Info("由12位加扰位计算得到整数S", "B", B, "S", S, "Sb", fmt.Sprintf("%032b", S))
//slog.Info("由12位加扰位计算得到整数S", "B", B, "S", S, "Sb", fmt.Sprintf("%032b", S))
return S
}

View File

@ -1,10 +1,5 @@
package balisecodec
import (
"fmt"
"log/slog"
)
// 将830位的二进制数组以10位为单位组成一个左边为最高有效位MSB的无符号整数数组除了第一个10位值其余值求和然后循环2的10次方次与其他值求和结果相加后模2的10次方若结果和第一个10位值相同则结束此值即为原始的第一个10位值将此值替换为第一个10位二进制数组依然是左边为MSB
func revertFirst10Bits(b []byte) []byte {
if len(b) != 830 {
@ -37,7 +32,7 @@ func revertFirst10Bits(b []byte) []byte {
break
}
}
slog.Info("还原第一个10位值", "sum", sum, "bits[0]", w10s[0], "bits[0]b", fmt.Sprintf("%010b", w10s[0]))
//slog.Info("还原第一个10位值", "sum", sum, "bits[0]", w10s[0], "bits[0]b", fmt.Sprintf("%010b", w10s[0]))
bits := make([]byte, 830)
// 将整个10位数组转换为二进制数组依然是MSB
u0bits := ToBitsLeftMsb(int(w10s[0]), 10)

View File

@ -9,7 +9,7 @@ import (
)
func TestFromInterlockFrame_Decode(t *testing.T) {
str := "58bea4c65e0e583f5bdedc310800450000bd030c0000801100003d0b0a0d3d0b7814413c40d800a9fcf182009a3c016301000600010000020000030000060000070000080000020001000005aa00020001aaaa0005aaaa00000008000401000501000601000701001801001901001a01001b010010000400000500000600000700000800000900000a00001d00001e00001f000020000021000022000023000024000025000000000000040001aaaa0002aaaa0003aaaa0004aaaa0000000000000000000000004c428d88"
str := "58bea4c65e0e583f5bdedc310800450000c9d0770000801100003d0b0a0d3d0b7814413c40d800b5fcfd8200a63c0363010003000400000500000900000200040000080000020004aaaa0008aaaa0000000f000d06000e01000f060010060021060023060011060012060026060027010013060014010022060024060025060010001300001400001500001600001700001800001900001a00002c00002d00002e00002f00003000003100003200003300000000000004000daaaa000eaaaa000faaaa0010aaaa00000000000000000000000058f24545"
data, err := hex.DecodeString(str)
if err != nil {
t.Fatal(err)
@ -112,7 +112,7 @@ func TestFromInterlockFrame_Decode(t *testing.T) {
}
func TestToInterlockFrame_Decode(t *testing.T) {
str := "583f5bdedc3158bea4c65e0e0800450000f6dfe9400040115dd63d0b78143d0b0a0dd341413c00e2e8c88300d363013c0100060001010002010003010006010007010008010002000102eeaaaaaa000502eeaaaaaa00020001aa000005aa0000000011000101000201000301000401000501000601000701001501001601001701001801001901001a01001b01002901002a01002c010015000100000200000300000400000500000600000700000800000900000a00001b00001c00001d00001e00001f000020000021000022000023000024000025000000000000040001aaff0002aaff0003aaff0004aaff00000100000000000000000000000000000000f38414ee"
str := "583f5bdedc3158bea4c65e0e080045000172b52c4000401188173d0b78143d0b0a0d40d8413c015ebe7f83014f63013c0200030004010005010009020006000202eeaaaaaa000302eeaaaaaa000402eeaaaaaa000602eeaaaaaa000702eeaaaaaa000802eeaaaaaa00060002aaaa0003aaaa0004aaaa0006aaaa0007aaaa0008aaaa0000001b000800000900000a00000b00000c00000d06000e01000f06001006001106001206001306001401001c00001d00001e00001f00002000002106002206002306002406002506002606002701002800002b00001e000b00000c00000d00000e00000f00001000001100001200001300001400001500001600001700001800001900001a00002600002700002800002900002a00002b00002c00002d00002e00002f0000300000310000320000330000000000000c0005aaaa0006aaaa0007aaaa0008aaaa0009aaaa000aaaaa000baaaa000caaaa000daaaa000eaaaa000faaaa0010aaaa00000100000000000000000000000000000000328ef0af"
data, err := hex.DecodeString(str)
if err != nil {
t.Fatal(err)

View File

@ -2,8 +2,8 @@ package beijing11
// StationDeviceIndexTable 联锁站设备索引表
type StationDeviceIndexTable struct {
StationName string //地图数据中车站的Code属性
InterlockCode uint16 //通信数据中的“联锁编号”
//StationName string //地图数据中车站的Code属性
//InterlockCode uint16 //通信数据中的“联锁编号”
TurnoutMap map[uint16]*Row //key-联锁编号
PsdMap map[uint16]*Row //key-联锁编号
EsbMap map[uint16]*Row //key-联锁编号
@ -17,10 +17,10 @@ type StationDeviceIndexTable struct {
XcjMap map[uint16]*Row //key-联锁编号
}
func NewStationDeviceIndexTable(stationName string, interlockIndex uint16) *StationDeviceIndexTable {
func NewStationDeviceIndexTable( /*stationName string, interlockIndex uint16*/ ) *StationDeviceIndexTable {
return &StationDeviceIndexTable{
StationName: stationName,
InterlockCode: 0x3C00 + interlockIndex,
//StationName: stationName,
//InterlockCode: 0x3C00 + interlockIndex,
TurnoutMap: make(map[uint16]*Row),
PsdMap: make(map[uint16]*Row),
EsbMap: make(map[uint16]*Row),
@ -36,6 +36,7 @@ func NewStationDeviceIndexTable(stationName string, interlockIndex uint16) *Stat
}
type Row struct {
interlockCode uint16 //所属联锁站编号
commonId uint32 //地图中设备的ID
uid string //模型仓库中的设备模型ID
index uint16 //联锁通信中的设备ID

View File

@ -39,6 +39,7 @@ type serviceContext struct {
sim *memory.VerifySimulation //启动服务所使用的仿真
iConfig config.InterlockConfig //启动服务使用的联锁配置
deviceTable *StationDeviceIndexTable //联锁站的设备ID表key-车站名
toInterlockFrames []*ToInterlockFrame //发给联锁的消息,因为需要按车站划分范围、排序,故将数据提前整理好,仅替换设备状态
}
func Start(interlockConfig config.InterlockConfig, simulation *memory.VerifySimulation) {
@ -48,7 +49,7 @@ func Start(interlockConfig config.InterlockConfig, simulation *memory.VerifySimu
mu.Lock()
defer mu.Unlock()
//制表
table := makeTable(simulation, interlockConfig.Code)
table, toInterlockFrames := preprocessingData(simulation, interlockConfig.Code)
if table == nil { //当前仿真内没有11号线联锁通信所需数据
return
}
@ -69,6 +70,7 @@ func Start(interlockConfig config.InterlockConfig, simulation *memory.VerifySimu
sim: simulation,
iConfig: interlockConfig,
deviceTable: table,
toInterlockFrames: toInterlockFrames,
}
//UDP服务端
server := udp.NewServer(fmt.Sprintf(":%d", interlockConfig.LocalPort), serviceCtx.handleDriveMsg)
@ -82,6 +84,19 @@ func Start(interlockConfig config.InterlockConfig, simulation *memory.VerifySimu
serviceContextMap[interlockConfig.Code] = serviceCtx
}
func Stop(stationCode string) {
mu.Lock()
defer mu.Unlock()
serviceContext := serviceContextMap[stationCode]
if serviceContext != nil {
serviceContext.cancelFunc()
if serviceContext.server != nil {
serviceContext.server.Close()
}
delete(serviceContextMap, stationCode)
}
}
func (s *serviceContext) handleDriveMsg(data []byte) {
logger().Info(fmt.Sprintf("收到消息:%x", data))
frame := &FromInterlockFrame{}
@ -94,9 +109,9 @@ func (s *serviceContext) handleDriveMsg(data []byte) {
wd := entity.GetWorldData(s.sim.World)
for _, cmd := range frame.TurnoutData.CmdList {
uid := s.deviceTable.TurnoutMap[cmd.Id].uid
if cmd.Cmd == 0x55 {
if cmd.Cmd == 0x01 {
err = fi.DriveTurnoutDCOn(s.sim.World, uid)
} else if cmd.Cmd == 0xaa {
} else if cmd.Cmd == 0x02 {
err = fi.DriveTurnoutFCOn(s.sim.World, uid)
} else {
err = fi.DriveTurnoutDCOff(s.sim.World, uid)
@ -109,7 +124,6 @@ func (s *serviceContext) handleDriveMsg(data []byte) {
row := s.deviceTable.PsdMap[cmd.Id]
entry := wd.EntityMap[row.uid]
circuit := component.PsdCircuitType.Get(entry)
logger().Info(fmt.Sprintf("屏蔽门命令:%x", cmd.Cmd))
switch cmd.Cmd {
case 0xAA: //短编组开门
wd.SetQdBit(row.relateDeviceMap[S], true)
@ -267,10 +281,22 @@ func (s *serviceContext) handleDriveMsg(data []byte) {
default:
logger().Error(fmt.Sprintf("信号机[%s]无法开放[%x]信号", uid, cmd.Cmd))
}
} else {
logger().Error(fmt.Sprintf("信号机[%s]的型号未知", uid))
}
}
{ //采集状态赋值
signalAspectMap := make(map[uint16]byte)
for _, cmd := range frame.SignalData.CmdList {
signalAspectMap[cmd.Id] = cmd.Cmd
}
for _, interlockFrame := range s.toInterlockFrames {
for _, state := range interlockFrame.SignalStates {
state.State = signalAspectMap[state.Id]
}
}
}
for _, cmd := range frame.AxleSectionData.CmdList {
if cmd.Cmd == 0x80 {
uid := s.deviceTable.AxleSectionMap[cmd.Id].uid
@ -297,19 +323,7 @@ func (s *serviceContext) handleDriveMsg(data []byte) {
}
}
func Stop(stationCode string) {
mu.Lock()
defer mu.Unlock()
serviceContext := serviceContextMap[stationCode]
if serviceContext != nil {
if serviceContext.server != nil {
serviceContext.server.Close()
}
delete(serviceContextMap, stationCode)
}
}
func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceIndexTable {
func preprocessingData(sim *memory.VerifySimulation, stationCode string) (*StationDeviceIndexTable, []*ToInterlockFrame) {
for _, mapId := range sim.MapIds {
giType := memory.QueryGiType(mapId)
if giType != data_proto.PictureType_StationLayout {
@ -320,22 +334,23 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
continue
}
frameMap := make(map[uint16]*ToInterlockFrame)
frameSlice := make([]*ToInterlockFrame, 0, 2)
getFrame := func(interlockCode uint16) *ToInterlockFrame {
frame := frameMap[interlockCode]
if frame == nil {
frame = &ToInterlockFrame{InterlockCode: interlockCode, WaysideCode: waysideCode}
frameMap[interlockCode] = frame
frameSlice = append(frameSlice, frame)
}
return frame
}
uids := memory.QueryUidStructure[*memory.StationUidStructure](mapId)
var table *StationDeviceIndexTable
for _, station := range stationGi.Stations {
if station.StationName != stationCode {
continue
}
for _, lianSuoIndexData := range stationGi.LianSuoData.Stations {
if lianSuoIndexData.Id == station.Common.Id {
table = NewStationDeviceIndexTable(station.StationName, uint16(lianSuoIndexData.Index))
break
}
}
break
}
if table == nil {
panic(fmt.Sprintf("联锁配置车站[%s]在地图中没有对应的车站或联锁编号数据", stationCode))
table := NewStationDeviceIndexTable()
stationMap := make(map[uint32]uint16)
for _, station := range stationGi.LianSuoData.Stations {
stationMap[station.Id] = uint16(0x3c00 + station.Index)
}
//道岔
for _, data := range stationGi.LianSuoData.Switchs {
@ -343,8 +358,12 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
continue
}
for _, station := range uids.TurnoutIds[data.Id].CentralizedStations {
if station.StationName == stationCode {
interlockCode := stationMap[station.Common.Id]
if interlockCode != 0 {
frame := getFrame(interlockCode)
frame.TurnoutStates = append(frame.TurnoutStates, &TurnoutState{Id: uint16(data.Index)})
table.TurnoutMap[uint16(data.Index)] = &Row{
interlockCode: interlockCode,
commonId: data.Id,
uid: uids.TurnoutIds[data.Id].Uid,
index: uint16(data.Index),
@ -377,7 +396,10 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
relateDeviceMap[S] = sRelayId
relateDeviceMap[L] = lRelayId
for _, station := range uids.PsdIds[data.Id].CentralizedStations {
if station.StationName == stationCode {
interlockCode := stationMap[station.Common.Id]
if interlockCode != 0 {
frame := getFrame(interlockCode)
frame.PsdStates = append(frame.PsdStates, &PSDState{Id: uint16(data.Index)})
for _, mkx := range sim.Repo.MkxList() {
if mkx.Psd().Id() == uids.PsdIds[data.Id].Uid {
relateDeviceMap[POB] = mkx.Pobj().Id()
@ -386,6 +408,7 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
}
}
table.PsdMap[uint16(data.Index)] = &Row{
interlockCode: interlockCode,
commonId: data.Id,
uid: uids.PsdIds[data.Id].Uid,
index: uint16(data.Index),
@ -400,8 +423,12 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
continue
}
for _, station := range uids.EsbIds[data.Id].CentralizedStations {
if station.StationName == stationCode {
interlockCode := stationMap[station.Common.Id]
if interlockCode != 0 {
frame := getFrame(interlockCode)
frame.ESBStates = append(frame.ESBStates, &ESBState{Id: uint16(data.Index)})
table.EsbMap[uint16(data.Index)] = &Row{
interlockCode: interlockCode,
commonId: data.Id,
uid: uids.EsbIds[data.Id].Uid,
index: uint16(data.Index),
@ -417,8 +444,12 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
continue
}
for _, station := range uids.SignalIds[data.Id].CentralizedStations {
if station.StationName == stationCode {
interlockCode := stationMap[station.Common.Id]
if interlockCode != 0 {
frame := getFrame(interlockCode)
frame.SignalStates = append(frame.SignalStates, &SignalState{Id: uint16(data.Index)})
table.SignalMap[uint16(data.Index)] = &Row{
interlockCode: interlockCode,
commonId: data.Id,
uid: uids.SignalIds[data.Id].Uid,
index: uint16(data.Index),
@ -427,6 +458,17 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
}
}
}
{ //临时补充一个信号机
table.SignalMap[40] = &Row{
interlockCode: 0x3c02,
commonId: 0,
uid: "",
index: 40,
relateDeviceMap: nil,
}
frame := getFrame(0x3c02)
frame.SignalStates = append(frame.SignalStates, &SignalState{Id: 40})
}
//计轴区段
for _, data := range stationGi.LianSuoData.AcSections {
if data.Index <= 0 {
@ -434,8 +476,13 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
}
sectionModule := sim.Repo.FindAxleCountingSection(uids.AxleCountingSectionIds[data.Id].Uid)
for _, station := range sectionModule.PhysicalSection().CentralizedStation() {
if station.GetCode() == stationCode {
//目前没发现一个计轴区段属于两个联锁区的情况,暂不处理
interlockCode := stationMap[sim.UidMap[station.Id()].CommonId]
if interlockCode != 0 {
frame := getFrame(interlockCode)
frame.AxleSectionStates = append(frame.AxleSectionStates, &AxleSectionState{Id: uint16(data.Index)})
table.AxleSectionMap[uint16(data.Index)] = &Row{
interlockCode: interlockCode,
commonId: data.Id,
uid: uids.AxleCountingSectionIds[data.Id].Uid,
index: uint16(data.Index),
@ -452,8 +499,12 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
continue
}
for _, station := range uids.SpksIds[data.Id].CentralizedStations {
if station.StationName == stationCode {
interlockCode := stationMap[station.Common.Id]
if interlockCode != 0 {
frame := getFrame(interlockCode)
frame.SPKSStates = append(frame.SPKSStates, &SPKSState{Id: uint16(data.Index)})
table.SpksMap[uint16(data.Index)] = &Row{
interlockCode: interlockCode,
commonId: data.Id,
uid: uids.SpksIds[data.Id].Uid,
index: uint16(data.Index),
@ -464,9 +515,31 @@ func makeTable(sim *memory.VerifySimulation, stationCode string) *StationDeviceI
}
//车库门实际数据中数量为0
//洗车机,实际数据中没有
return table
//按设备id大小排序
for _, frame := range frameSlice {
sort.Slice(frame.TurnoutStates, func(i, j int) bool {
return frame.TurnoutStates[i].Id < frame.TurnoutStates[j].Id
})
sort.Slice(frame.PsdStates, func(i, j int) bool {
return frame.PsdStates[i].Id < frame.PsdStates[j].Id
})
sort.Slice(frame.ESBStates, func(i, j int) bool {
return frame.ESBStates[i].Id < frame.ESBStates[j].Id
})
sort.Slice(frame.SignalStates, func(i, j int) bool {
return frame.SignalStates[i].Id < frame.SignalStates[j].Id
})
sort.Slice(frame.AxleSectionStates, func(i, j int) bool {
return frame.AxleSectionStates[i].Id < frame.AxleSectionStates[j].Id
})
sort.Slice(frame.SPKSStates, func(i, j int) bool {
return frame.SPKSStates[i].Id < frame.SPKSStates[j].Id
})
}
return nil
return table, frameSlice
}
return nil, nil
}
func (s *serviceContext) runCollectTask(ctx context.Context) {
@ -482,7 +555,8 @@ func (s *serviceContext) runCollectTask(ctx context.Context) {
case <-ctx.Done():
return
default:
frame := s.collectDeviceState()
s.collectDeviceState()
for _, frame := range s.toInterlockFrames {
data := frame.encode()
_, err := s.server.WriteToUdp(data, s.ioAddr)
if err != nil {
@ -492,16 +566,16 @@ func (s *serviceContext) runCollectTask(ctx context.Context) {
}
}
}
}
}()
}
func (s *serviceContext) collectDeviceState() *ToInterlockFrame {
func (s *serviceContext) collectDeviceState() {
wd := entity.GetWorldData(s.sim.World)
frame := &ToInterlockFrame{}
frame.WaysideCode = waysideCode
frame.InterlockCode = s.deviceTable.InterlockCode
for _, frame := range s.toInterlockFrames {
//道岔
for _, row := range s.deviceTable.TurnoutMap {
for _, state := range frame.TurnoutStates {
row := s.deviceTable.TurnoutMap[state.Id]
entry := wd.EntityMap[row.uid]
tp := component.TurnoutPositionType.Get(entry)
var stateByte byte
@ -516,16 +590,12 @@ func (s *serviceContext) collectDeviceState() *ToInterlockFrame {
stateByte = 0x08
}
}
frame.TurnoutStates = append(frame.TurnoutStates, &TurnoutState{
Id: row.index,
State: stateByte,
})
state.State = stateByte
}
sort.Slice(frame.TurnoutStates, func(i, j int) bool {
return frame.TurnoutStates[i].Id < frame.TurnoutStates[j].Id
})
//屏蔽门
for _, row := range s.deviceTable.PsdMap {
for _, state := range frame.PsdStates {
row := s.deviceTable.PsdMap[state.Id]
entry := wd.EntityMap[row.uid]
psdState := component.PsdStateType.Get(entry)
mkxBytes := make([]byte, 0, 3)
@ -535,11 +605,11 @@ func (s *serviceContext) collectDeviceState() *ToInterlockFrame {
}
mkxBytes = append(mkxBytes, GetStateByte(component.BitStateType.Get(wd.EntityMap[mkxRelayUid]).Val))
}
var state byte
var stateByte byte
if psdState.Close {
state = 0x02
stateByte = 0x02
} else {
state = 0x01
stateByte = 0x01
}
var hsjc byte
if psdState.InterlockRelease {
@ -547,113 +617,90 @@ func (s *serviceContext) collectDeviceState() *ToInterlockFrame {
} else {
hsjc = 0xee
}
frame.PsdStates = append(frame.PsdStates, &PSDState{
Id: row.index,
State: state,
Hsjc: hsjc,
PCB: mkxBytes[0],
POB: mkxBytes[1],
DPB: mkxBytes[2],
})
state.State = stateByte
state.Hsjc = hsjc
state.PCB = mkxBytes[0]
state.POB = mkxBytes[1]
state.DPB = mkxBytes[2]
}
sort.Slice(frame.PsdStates, func(i, j int) bool {
return frame.PsdStates[i].Id < frame.PsdStates[j].Id
})
//紧急停车
for _, row := range s.deviceTable.EsbMap {
for _, state := range frame.ESBStates {
row := s.deviceTable.EsbMap[state.Id]
esb := s.sim.Repo.FindEsb(row.uid)
relay := wd.EntityMap[esb.RelayId()]
pla := wd.EntityMap[esb.PlaId()]
frame.ESBStates = append(frame.ESBStates, &ESBState{
Id: row.index,
State: GetStateByte(!component.BitStateType.Get(relay).Val),
PlState: GetStateByte(component.BitStateType.Get(pla).Val),
//PlState: 0x00,
})
state.State = GetStateByte(!component.BitStateType.Get(relay).Val)
state.PlState = GetStateByte(component.BitStateType.Get(pla).Val)
}
sort.Slice(frame.ESBStates, func(i, j int) bool {
return frame.ESBStates[i].Id < frame.ESBStates[j].Id
})
//信号机
for _, row := range s.deviceTable.SignalMap {
entry := wd.EntityMap[row.uid]
lights := component.SignalLightsType.Get(entry)
isL := false
isH := false
isU := false
isA := false
isB := false
for _, light := range lights.Lights {
switch {
case light.HasComponent(component.LdTag):
isL = component.BitStateType.Get(light).Val
case light.HasComponent(component.HdTag):
isH = component.BitStateType.Get(light).Val
case light.HasComponent(component.UdTag):
isU = component.BitStateType.Get(light).Val
case light.HasComponent(component.BdTag):
isB = component.BitStateType.Get(light).Val
case light.HasComponent(component.AdTag):
isA = component.BitStateType.Get(light).Val
}
}
var stateByte byte
if isH && isU {
stateByte = 0x03
} else {
switch {
case isL:
stateByte = 0x04
case isH:
stateByte = 0x01
case isU:
stateByte = 0x02
case isB:
stateByte = 0x08
case isA:
stateByte = 0x09
}
}
frame.SignalStates = append(frame.SignalStates, &SignalState{
Id: row.index,
State: stateByte,
})
}
sort.Slice(frame.SignalStates, func(i, j int) bool {
return frame.SignalStates[i].Id < frame.SignalStates[j].Id
})
////信号机
//for _, state := range frame.SignalStates {
// row := s.deviceTable.SignalMap[state.Id]
// entry := wd.EntityMap[row.uid]
// lights := component.SignalLightsType.Get(entry)
// isL := false
// isH := false
// isU := false
// isA := false
// isB := false
// for _, light := range lights.Lights {
// switch {
// case light.HasComponent(component.LdTag):
// isL = component.BitStateType.Get(light).Val
// case light.HasComponent(component.HdTag):
// isH = component.BitStateType.Get(light).Val
// case light.HasComponent(component.UdTag):
// isU = component.BitStateType.Get(light).Val
// case light.HasComponent(component.BdTag):
// isB = component.BitStateType.Get(light).Val
// case light.HasComponent(component.AdTag):
// isA = component.BitStateType.Get(light).Val
// }
// }
// var stateByte byte
// if isH && isU {
// stateByte = 0x03
// } else {
// switch {
// case isL:
// stateByte = 0x04
// case isH:
// stateByte = 0x01
// case isU:
// stateByte = 0x02
// case isB:
// stateByte = 0x08
// case isA:
// stateByte = 0x09
// }
// }
//
// state.State = stateByte
//}
//计轴区段
for _, row := range s.deviceTable.AxleSectionMap {
for _, state := range frame.AxleSectionStates {
row := s.deviceTable.AxleSectionMap[state.Id]
entry := wd.EntityMap[row.uid]
sectionState := component.AxleCountingSectionStateType.Get(entry)
var stateByte byte = 0x00
if sectionState.Occupied {
stateByte = 0x40
}
frame.AxleSectionStates = append(frame.AxleSectionStates, &AxleSectionState{
Id: row.index,
State: stateByte,
})
state.State = stateByte
}
sort.Slice(frame.AxleSectionStates, func(i, j int) bool {
return frame.AxleSectionStates[i].Id < frame.AxleSectionStates[j].Id
})
//SPKS
for _, row := range s.deviceTable.SpksMap {
for _, state := range frame.SPKSStates {
row := s.deviceTable.SpksMap[state.Id]
spks := s.sim.Repo.FindSpks(row.uid)
relay := wd.EntityMap[spks.Relay()]
pla := wd.EntityMap[spks.PlaId()]
frame.SPKSStates = append(frame.SPKSStates, &SPKSState{
Id: row.index,
State: GetStateByte(!component.BitStateType.Get(relay).Val),
PlState: GetStateByte(component.BitStateType.Get(pla).Val),
//PlState: 0xff,
})
state.State = GetStateByte(!component.BitStateType.Get(relay).Val)
state.PlState = GetStateByte(component.BitStateType.Get(pla).Val)
}
}
sort.Slice(frame.SPKSStates, func(i, j int) bool {
return frame.SPKSStates[i].Id < frame.SPKSStates[j].Id
})
return frame
}
func logger() *slog.Logger {

View File

@ -21,8 +21,13 @@ type LineBaseInfo struct {
LinkList []*Link `json:"linkList"`
SlopeList []*Slope `json:"slopeList"`
CurveList []*Curve `json:"curveList"`
StopPosition []*StopPosition `json:"stopPositionList"`
}
type StopPosition struct {
Id int32 `json:"id"`
LinkId int32 `json:"linkId"`
LinkOffset int32 `json:"linkOffset"`
}
type Link struct {
ID int32 `json:"id"`
//长度 mm

View File

@ -20,10 +20,11 @@ import (
)
type BtmVobcManage interface {
SemiPhysicalBaseManager
GetBtmVobcConfig() config.BtmVobcConfig
GetAllTrain() []*state_proto.TrainState
GetConnVobcTrain() *state_proto.TrainState
//GetAllTrain() []*state_proto.TrainState
}
type BtmVobcService interface {
Start(btmVobcManage BtmVobcManage)
@ -57,13 +58,13 @@ func BtmDefault() BtmVobcService {
func (b *BtmVobcClient) Start(btmVobcManage BtmVobcManage) {
cfg := btmVobcManage.GetBtmVobcConfig()
if !cfg.Open {
slog.Info("11号线 btm vobc配置未开启...")
slog.Info("11号线 btm 配置未开启...")
return
}
udpServer := udp.NewServer(fmt.Sprintf("%v:%d", cfg.LocalUdpIp, cfg.LocalUdpPort), b.handleBtmVobcFrames)
err := udpServer.Listen()
if err != nil {
slog.Error("11号线 btm VOBC 服务启动失败...")
slog.Error("11号线 btm 服务启动失败...")
return
}
//

View File

@ -2,6 +2,7 @@ package semi_physical_train
import (
"fmt"
"joylink.club/bj-rtsts-server/dto/state_proto"
"sync"
"joylink.club/bj-rtsts-server/config"
@ -20,10 +21,14 @@ type SemiPhysicalTrain interface {
// 发送列车控制消息
SendTrainControlMessage(info *message.DynamicsTrainInfo)
}
type SemiPhysicalBaseManager interface {
GetConnVobcTrain() *state_proto.TrainState
}
type SemiPhysicalMessageManager interface {
SemiPhysicalBaseManager
// 处理半实物仿真列车控制消息
HandleSemiPhysicalTrainControlMsg(b []byte)
HandleSemiPhysicalTrainControlMsg2(b []byte)
// 获取半实物启动参数
GetSemiPhysicalRunConfig() *config.VobcConfig
}
@ -88,6 +93,7 @@ func (s *semiPhysicalTrainImpl) Start(manager SemiPhysicalMessageManager) {
}
func (s *semiPhysicalTrainImpl) Stop() {
initMutex.Lock()
defer initMutex.Unlock()
s.udpDelayRecorder.Stop()

View File

@ -30,8 +30,7 @@ type TrainPcSim interface {
// SendDriverActive Deprecated 发送驾驶端激活
//SendDriverActive(train *state_proto.TrainState)
// SendHandleSwitch 发送牵引制动手柄
SendHandleSwitch(oldTraction, oldBrakeForce int64, tractionState bool, train *state_proto.TrainState)
// SendTrainDirection 列车运行方向
//因文档说明不清楚,在调用的时候目前是注释状态,现场调试可能会用到
SendTrainDirection(train *state_proto.TrainState, trainForward, trainBackward bool)
@ -127,20 +126,9 @@ func (d *trainPcSimService) findTrainConnForPort2(sta *state_proto.TrainState, t
return rd, nil
}
}
return nil, fmt.Errorf("")
return nil, fmt.Errorf("未找到对应端口的列车 对应的端口:%v", trainClientPort.String())
}
func (d *trainPcSimService) findTrainConn(sta *state_proto.TrainState) (*TrainPcReciverData, error) {
rds := d.newPcSimclientMap3[sta.ConnState.TypeName]
if rds == nil {
return nil, fmt.Errorf("")
}
if sta.VobcState.Tc1Active {
return rds[0], nil
} else {
return rds[1], nil
}
}
func (d *trainPcSimService) findTrainAllConn(sta *state_proto.TrainState) []*TrainPcReciverData {
rds := d.newPcSimclientMap3[sta.ConnState.TypeName]
return rds
@ -190,14 +178,13 @@ func (d *trainPcSimService) TrainPluseCount(sta *state_proto.TrainState, h1, h2,
return
default:
}
//slog.Info(fmt.Sprintf("接受列车速度:%v", h1))
for _, sd := range d.findTrainAllConn(sta) {
if sd.speedPlace != nil {
sd.speedPlace.PulseCount1 += sta.DynamicState.Displacement
}
}
for _, pc := range sta.PulseCountMap {
if sta.TrainRunUp {
if sta.TrainEndsA.SpeedSensorEnableA || sta.TrainEndsA.SpeedSensorEnableB {
pc.PulseCount1 = pluseCountSpeed(sta.WheelDiameter, h1)
@ -219,12 +206,15 @@ func (d *trainPcSimService) trainPluseCountReset(pc *state_proto.SensorSpeedPuls
}
func (d *trainPcSimService) newCloseAllConn() {
if d.trainPcSimManage != nil {
trains := d.trainPcSimManage.GetConnTrain2()
for _, train := range trains {
d.CreateOrRemoveTrain(train, false)
}
}
}
func (d *trainPcSimService) newCloseConn(clientKey string) {
rds := d.newPcSimclientMap3[clientKey]
if rds != nil {
@ -271,7 +261,6 @@ func (d *trainPcSimService) initConn2(clientKey string) error {
return sys_error.New(fmt.Sprintf("配置:%v 端口B连接失败", clientKey))
}
if rd1.success {
//rd1.aPort = true
rd1.RealTrainPort = state_proto.TrainState_PORT_A
}
if rd2.success {
@ -291,7 +280,6 @@ func (d *trainPcSimService) connServer(open bool, ip string, port uint32, rd *Tr
return nil
}
addr := fmt.Sprintf("%v:%v", ip, port)
//slog.Info(addr, "连接.,...")
client2, err := tcp.StartTcpClient(addr, rd.receiverDataHandle, rd.readError)
if err != nil {
return sys_error.New(fmt.Sprintf("车载atp连接失败,add:%v ,message:%v", addr, err))
@ -305,7 +293,7 @@ func (d *trainPcSimService) connServer(open bool, ip string, port uint32, rd *Tr
func (d *trainPcSimService) Start(pcSimManage TrainPcSimManage) {
configs := pcSimManage.GetTrainPcSimConfig()
//d.newPcSimclientMap = make(map[string]*TrainPcReciverData)
d.newPcSimclientMap3 = make(map[string][]*TrainPcReciverData)
if len(configs) <= 0 {
slog.Info("车载pc仿真配置未开启")
@ -325,8 +313,6 @@ func (d *trainPcSimService) Start(pcSimManage TrainPcSimManage) {
pcReceivers[i] = pcReciver
}
d.newPcSimclientMap3[ck] = pcReceivers
//d.newPcSimclientMap[ck] = pcReciver
}
}
if closedCount == len(configs) {
@ -370,22 +356,18 @@ func (d *trainPcSimService) CreateOrRemoveTrain(train *state_proto.TrainState, i
}
msg := &message.TrainPcSimBaseMessage{Data: data, Type: message.RECIVE_TRAIN_CREATE_REMOVE}
rds := d.newPcSimclientMap3[clientKey]
if rds != nil {
for index, rd := range rds {
slog.Info(fmt.Sprintf("index%v---rd client%v clientnil :%vsucc:%v", index, rd.tcpClient, rd.tcpClient == nil, rd.success))
if rd != nil && rd.success {
slog.Info(fmt.Sprintf("index%v---rd client%v clientnil :%v", index, rd.tcpClient, rd.tcpClient == nil))
initTrainErr := d.initTrain(rd, train, isCreate, msg)
if !isCreate {
d.newCloseConn(clientKey)
}
if initTrainErr != nil {
return initTrainErr
}
}
}
if !isCreate {
d.newCloseConn(clientKey)
}
return nil
}
func (d *trainPcSimService) initTrain(rd *TrainPcReciverData, train *state_proto.TrainState, isCreate bool, trains *message.TrainPcSimBaseMessage) error {
@ -438,10 +420,12 @@ func (d *trainPcSimService) sendTrainLocationAndSpeedTask(ctx context.Context) {
trains := d.trainPcSimManage.GetConnTrain2()
for _, train := range trains {
if train.ConnState.Conn {
for numKey, pc := range train.PulseCountMap {
trainPort := state_proto.TrainState_TrainPort(numKey)
trainClient, _ := d.findTrainConnForPort2(train, trainPort)
if trainClient == nil {
continue
}
if trainClient.success {
if trainClient.speedPlace == nil || trainClient.tcpClient == nil {
slog.Error(fmt.Sprintf("pc仿真速度位置脉冲对象为空 列车id:%v", train.Id))
@ -450,13 +434,18 @@ func (d *trainPcSimService) sendTrainLocationAndSpeedTask(ctx context.Context) {
if trainClient.ConnError() {
continue
}
/*ds := &strings.Builder{}
for i, s := range pc.PulseCount3 {
ds.WriteString(fmt.Sprintf("i:%v,s:%v ", i, s))
}
slog.Info(fmt.Sprintf("列车速度统计 列车id:%v 列车方向:%v ,列车速度信息:%v", train.Id, trainClient.RealTrainPort.String(), ds.String()))*/
s1, speed := d.pluseSpeed(pc, train.WheelDiameter)
runDir := d.trainDirection(speed, train, trainClient.RealTrainPort)
disPluse := pluseCountSpeed(train.WheelDiameter, trainClient.speedPlace.PulseCount1)
data := trainClient.speedPlace.Encode(runDir, s1, disPluse)
bm := &message.TrainPcSimBaseMessage{Type: message.SENDER_TRAIN_LOCATION_INFO, Data: data}
dataCode := bm.Encode()
slog.Info(fmt.Sprintf("发送列车速度位置,列车:%v,列车服务端:%v,列车速度:%v,计数脉冲: %v,累计里程: %v ,发送数据:%X", train.Id, trainClient.RealTrainPort.String(), speed, s1, trainClient.speedPlace.PulseCount1, dataCode))
//slog.Info(fmt.Sprintf("发送列车速度位置,列车:%v,列车服务端:%v,列车速度:%v,计数脉冲: %v,累计里程: %v ,发送数据:%X", train.Id, trainClient.RealTrainPort.String(), speed, s1, trainClient.speedPlace.PulseCount1, dataCode))
err := trainClient.tcpClient.Send(dataCode)
if err != nil {
slog.Error(fmt.Sprintf("发送列车速度位置失败,列车:%v,发送数据:%v", train.Id, hex.EncodeToString(dataCode)))
@ -466,7 +455,6 @@ func (d *trainPcSimService) sendTrainLocationAndSpeedTask(ctx context.Context) {
}
}
}
}
func (d *trainPcSimService) trainDirection(speed float32, train *state_proto.TrainState, clientPort state_proto.TrainState_TrainPort) uint16 {
runDir := uint16(2)
@ -490,50 +478,9 @@ func (d *trainPcSimService) trainDirection(speed float32, train *state_proto.Tra
return runDir
}
func (d *trainPcSimService) SendHandleSwitch(oldTraction, oldBrakeForce int64, tractionState bool, train *state_proto.TrainState) {
trainClient, trainDataErr := d.findTrainConn(train)
if trainDataErr != nil {
slog.Error(fmt.Sprintf("发送列车牵引失败未找到对应的列车id:%v", train.Id))
return
}
tc := train.ConnState
if tc.Conn {
vobc := train.VobcState
msg := &message.TrainPcSimBaseMessage{}
newTraction := vobc.TractionForce
if tractionState {
if newTraction <= oldTraction && newTraction <= 0 {
//手柄取消前进
msg.Type = message.RECIVE_TRAIN_HAND_KEY_CANCLE_FORWARD
} else {
//手柄前进
msg.Type = message.SENDER_TRAIN_HAND_KEY_FORWARD
}
} else {
/*if newBrake >= newOldBrakeForce && newBrake == 0 {
//手柄取消后退
msg.Type = message.RECIVE_TRAIN_HAND_KEY_CACLE_BACKWARD
} else if newBrake < newOldBrakeForce {
//手柄后退
msg.Type = message.RECIVE_TRAIN_HAND_KEY_BACKWARD
} else {
//手柄后退
msg.Type = message.RECIVE_TRAIN_HAND_KEY_BACKWARD
}*/
msg.Type = message.RECIVE_TRAIN_HAND_KEY_BACKWARD
}
da := msg.Encode()
//slog.Info("发送列车手柄消息", "msg", hex.EncodeToString(da))
err := trainClient.tcpClient.Send(da)
//err := client.Send(da)
if err != nil {
slog.Error("发送列车手柄消息失败", "msg", hex.EncodeToString(da))
}
}
}
func (d *trainPcSimService) SendTrainDirection(train *state_proto.TrainState, trainForward, trainBackward bool) {
trainClient, trainDataErr := d.findTrainConn(train)
//trainClient, trainDataErr := d.findTrainConn(train)
trainClient, trainDataErr := d.findTrainConnForPort2(train, train.TrainPort)
if trainDataErr != nil {
slog.Error(fmt.Sprintf("发送列车方向失败未找到列车连接trainId%s", train.Id))
return

View File

@ -155,9 +155,10 @@ func TrainConnTypeUpdate(vs *VerifySimulation, ct *dto.TrainConnThirdDto) {
allTrainMap.Range(func(k, v any) bool {
tmpTrain := v.(*state_proto.TrainState)
connState := tmpTrain.ConnState
if connState.Conn {
if connState.Conn && connState.TypeName == ct.TypeName {
connTypeName := "半实物"
if connState.ConnType == state_proto.TrainConnState_PC_SIM && connState.TypeName == ct.TypeName {
if connState.ConnType == state_proto.TrainConnState_PC_SIM {
connTypeName = fmt.Sprintf("车载pc仿真-%v", ct.TypeName)
}
panic(sys_error.New(fmt.Sprintf("列车[%s]已经连接 [%v],此列车无法连接", k, connTypeName)))
@ -308,6 +309,7 @@ func UpdateTrainStateByDynamics(vs *VerifySimulation, trainId string, info *mess
sta.ControlDelayTime = (int64(sta.VobcState.LifeSignal)-int64(info.VobcLifeSignal))*20 + delayTime
//slog.Debug("收到动力学原始消息", "Number", info.Number, "Link", info.Link, "LinkOffset", info.LinkOffset)
//slog.Info("收到动力学原始速度信息", "速度:", info.Speed, "加速度:", info.Acceleration, "位移:", info.Displacement)
inLinkId, inLinkOffset := strconv.Itoa(int(info.Link)), int64(info.LinkOffset)
outLinkId, id, port, outLinkOffset, offset, kilometer, e1 := CalcInitializeLink(vs, inLinkId, inLinkOffset, info.Up)
@ -336,6 +338,8 @@ func UpdateTrainStateByDynamics(vs *VerifySimulation, trainId string, info *mess
}
//slog.Debug("车尾位置", tailDeviceId, "偏移", tailDeviceOffset, "所在设备端", tailDevicePort)
// 修改world中的列车位置
//slog.Debug("处理动力学转换后的消息", "number", info.Number, "up", info.Up, "Link", info.Link, "车头位置", id, "偏移", offset, "车尾位置:", tailDeviceId, "车尾偏移:", tailOffset, "车头linkOffset", outLinkOffset, "车位linkOffset", tailLinkOffset)
handleTrainPositionFromDynamic(vs, info, sta, outLinkId, outLinkOffset, tailLinkId, tailLinkOffset)
//修改列车激活方向
updateTrainActiveDirFromDynamic(vs, info, sta, id, port, trainHeadActUp)
@ -459,7 +463,7 @@ func pluseCount(sta *state_proto.TrainState, h1, h2, t1, t2 float32) {
train_pc_sim.Default().TrainPluseCount(sta, h1, h2, t1, t2)
}
func RemoveAllTrain(vs *VerifySimulation) {
func RemoveAllTrain(vs *VerifySimulation, realRemove bool) {
allTrainMap := &vs.Memory.Status.TrainStateMap
if allTrainMap == nil {
slog.Info("当前没有列车不能执行")
@ -467,7 +471,7 @@ func RemoveAllTrain(vs *VerifySimulation) {
}
allTrainMap.Range(func(k any, t any) bool {
id := k.(string)
RemoveTrainState(vs, id)
RemoveTrainState(vs, id, realRemove)
return true
})
}
@ -499,18 +503,22 @@ func removeTrain(vs *VerifySimulation, trainId string, train *state_proto.TrainS
return fi.RemoveTrainFromWorld(vs.World, trainId)
}
func RemoveTrainState(vs *VerifySimulation, id string) {
func RemoveTrainState(vs *VerifySimulation, id string, realRemove bool) {
allTrainMap := &vs.Memory.Status.TrainStateMap
d, ok := allTrainMap.Load(id)
if ok {
t := d.(*state_proto.TrainState)
err := removeTrain(vs, id, t)
t.VobcState.VobcBtmInfo = nil
//clearTrainVobcBtmState(vs, id)
if err != nil {
panic(dto.ErrorDto{Code: dto.DynamicsError, Message: err.Error()})
}
if realRemove {
allTrainMap.Delete(id)
} else {
allTrainMap.Store(id, t)
}
} else {
panic(fmt.Sprintf("列车【%s】不存在", id))
}
@ -524,14 +532,3 @@ func calcTrailTailOffset(headerOffset, length int64, up bool) (calctailOffset in
}
return
}
func clearTrainVobcBtmState(vs *VerifySimulation, id string) {
//allTrainMap := &vs.Memory.Status.TrainStateMap
//d, ok := allTrainMap.Load(id)
//if !ok {
// slog.Error(fmt.Sprintf("vobc btm 清空操作 列车【%s】不存在", id))
// return
//}
//t := d.(*state_proto.TrainState)
//t.VobcBtm.History = nil
}

View File

@ -372,6 +372,13 @@ func (s *VerifySimulation) GetDynamicsRunRepository() *message.LineBaseInfo {
endLinkId, _ := strconv.Atoi(model.EndLinkPosition().Link().Id())
curve.EndLinkId = int32(endLinkId)
}
for _, sp := range s.Repo.StopPosition {
id, _ := strconv.Atoi(sp.Id())
linkId, _ := strconv.Atoi(sp.LinkPosition().Link().Id())
linkOffset := sp.LinkPosition().Offset()
d := &message.StopPosition{Id: int32(id), LinkId: int32(linkId), LinkOffset: int32(linkOffset)}
info.StopPosition = append(info.StopPosition, d)
}
return info
}
@ -380,34 +387,6 @@ func speedParse(speed float32) int32 {
return int32(math.Abs(float64(speed * 3.6 * 100)))
}
// 处理半实物仿真列车控制消息
func (s *VerifySimulation) HandleSemiPhysicalTrainControlMsg(b []byte) {
s.Memory.Status.TrainStateMap.Range(func(_, value any) bool {
train := value.(*state_proto.TrainState)
if !train.Show { // 下线列车
return true
}
connState := train.ConnState
if connState.Conn == true && connState.ConnType == state_proto.TrainConnState_VOBC {
/*trainId, err := strconv.Atoi(train.Id)
if err != nil {
panic(dto.ErrorDto{Code: dto.ArgumentParseError, Message: err.Error()})
}*/
// 存放至列车中
//接收半实物列车控制不单独发送动力学,由动力学统一发送
//d := append(b, uint8(trainId))
//dynamics.Default().SendTrainControlMessage(d)
controlMessage := &message.TrainControlMsg{}
controlMessage.Decode(b)
controlMessage.TrainId = train.Id
controlMessage.FromVobc = true
train.VobcState = controlMessage.ControlInfo
return false
}
return true
})
}
func (s *VerifySimulation) CollectTrainControlState() []message.TrainControlMsg {
cms := make([]message.TrainControlMsg, 0)
s.Memory.Status.TrainStateMap.Range(func(_, value any) bool {
@ -426,11 +405,6 @@ func (s *VerifySimulation) CollectTrainControlState() []message.TrainControlMsg
return cms
}
// 获取半实物运行配置信息
func (s *VerifySimulation) GetSemiPhysicalRunConfig() *config.VobcConfig {
return &s.runConfig.Vobc
}
// 处理接到的联锁消息
func (s *VerifySimulation) HandleInterlockDriverInfo(code string, driveBytes []byte) {
wd := entity.GetWorldData(s.World)
@ -1151,6 +1125,17 @@ func fillProtoRepository(repo *proto.Repository, storage *data_proto.RtssGraphic
}
repo.CheckPoints = append(repo.CheckPoints, cp)
}
//列车停车点
for _, sp := range storage.StopPositions {
id := GetMapElementId(sp.Common)
psp := &proto.StopPosition{Id: id, Km: convertKm(sp.KilometerSystem)}
switch sp.GetRefDev().DeviceType {
case data_proto.RelatedRef_Section:
psp.SectionId = uidsMap.PhysicalSectionIds[sp.GetRefDev().Id].Uid
}
repo.StopPosition = append(repo.StopPosition, psp)
}
//物理区段
for _, data := range storage.Section {
var turnoutUids []string

View File

@ -0,0 +1,50 @@
package memory
import (
"joylink.club/bj-rtsts-server/config"
"joylink.club/bj-rtsts-server/dto/state_proto"
"joylink.club/bj-rtsts-server/third_party/message"
)
// 获取半实物运行配置信息
func (s *VerifySimulation) GetSemiPhysicalRunConfig() *config.VobcConfig {
return &s.runConfig.Vobc
}
// 处理半实物仿真列车控制消息
func (s *VerifySimulation) HandleSemiPhysicalTrainControlMsg(b []byte) {
s.Memory.Status.TrainStateMap.Range(func(_, value any) bool {
train := value.(*state_proto.TrainState)
if !train.Show { // 下线列车
return true
}
connState := train.ConnState
if connState.Conn == true && connState.ConnType == state_proto.TrainConnState_VOBC {
/*trainId, err := strconv.Atoi(train.Id)
if err != nil {
panic(dto.ErrorDto{Code: dto.ArgumentParseError, Message: err.Error()})
}*/
// 存放至列车中
//接收半实物列车控制不单独发送动力学,由动力学统一发送
//d := append(b, uint8(trainId))
//dynamics.Default().SendTrainControlMessage(d)
controlMessage := &message.TrainControlMsg{}
controlMessage.Decode(b)
controlMessage.TrainId = train.Id
controlMessage.FromVobc = true
train.VobcState = controlMessage.ControlInfo
return false
}
return true
})
}
// 处理半实物仿真列车控制消息
func (s *VerifySimulation) HandleSemiPhysicalTrainControlMsg2(b []byte) {
//train := s.GetConnVobcTrain()
}
func aaByte1() {
}

View File

@ -38,7 +38,7 @@ func ControlTrainUpdate(s *VerifySimulation, ct *request_proto.TrainControl) {
sta := data.(*state_proto.TrainState)
vobc := sta.VobcState
tcc := sta.Tcc
if ct.ControlType != request_proto.TrainControl_DRIVER_KEY_SWITCH && vobc.Tc1Active == false && vobc.Tc2Active == false {
if ct.ControlType != request_proto.TrainControl_DRIVER_KEY_SWITCH && sta.TrainPort == state_proto.TrainState_PORT_NONE {
panic(sys_error.New("请先上驾驶端钥匙"))
}
@ -632,7 +632,6 @@ func (s *VerifySimulation) reportTrainMockInitMsg2(driverActive, initConn bool,
tce := make([]message.TrainPcSimBaseMessage, 0)
connErr := false
state := message.GetBit(data1, 3)
//slog.Info(fmt.Sprintf("act:%v ,t1:%v ,a1 :%v,t2:%v,a2:%v,init:%v,ts:%v", act, train.VobcState.Tc1Active, tcc.ActiveTrainA, train.VobcState.Tc2Active, tcc.ActiveTrainB, initConn, initTimeStamp), aport)
if message.GetBit(data3, 3) == 0 {
actt := byte(0)
@ -671,11 +670,6 @@ func (s *VerifySimulation) reportTrainMockInitMsg2(driverActive, initConn bool,
tce = append(tce, message.TrainPcSimBaseMessage{Type: message.SENDER_TRAIN_OUTR_INFO, Data: []byte{message.OUTER_EMERGENCY_BRAKE, state}})
initData := s.ObtainTrainDigitalMockDataForStatus(train)
tce = append(tce, initData...)
/* if trainClientPort == state_proto.TrainState_PORT_A {
tcc.ActiveTrainA = true
} else if trainClientPort == state_proto.TrainState_PORT_A {
tcc.ActiveTrainB = true
}*/
initConn = false
}
}

View File

@ -9,10 +9,12 @@ import (
"joylink.club/bj-rtsts-server/third_party/interlock/beijing12"
"joylink.club/bj-rtsts-server/third_party/radar"
"joylink.club/bj-rtsts-server/third_party/train_pc_sim"
"joylink.club/rtsssimulation/fi"
"log/slog"
"runtime"
"strconv"
"sync"
"time"
"joylink.club/bj-rtsts-server/third_party/can_btm"
cidcmodbus "joylink.club/bj-rtsts-server/third_party/cidc_modbus"
@ -58,24 +60,26 @@ func CreateSimulation(projectId int32, mapIds []int32, runConfig *dto.ProjectRun
return "", err
}
verifySimulation.SimulationId = simulationId
verifySimulation.ProjectCode = project.Code
// world构建
err = initWorld(verifySimulation)
if err != nil {
return "", err
}
// verifySimulation.Start()
// 全部成功,启动仿真
verifySimulation.World.StartUp()
// 初始化设备状态
initDeviceStatus(verifySimulation)
// 启动仿真消息服务
message_server.Start(verifySimulation)
// 第三方服务处理
err = runThirdParty(verifySimulation)
if err != nil {
verifySimulation.World.Close()
return "", err
}
verifySimulation.ProjectCode = project.Code
simulationMap.Store(simulationId, verifySimulation)
// verifySimulation.Start()
// 全部成功,启动仿真
verifySimulation.World.StartUp()
// 启动仿真消息服务
message_server.Start(verifySimulation)
}
return simulationId, nil
}
@ -86,8 +90,9 @@ func DestroySimulation(simulationId string) {
if !e {
return
}
simulationMap.Delete(simulationId)
simulationInfo := s.(*memory.VerifySimulation)
memory.RemoveAllTrain(simulationInfo, true)
simulationMap.Delete(simulationId)
// simulationInfo.Destroy()
// 停止ecs world
simulationInfo.World.Close()
@ -98,6 +103,22 @@ func DestroySimulation(simulationId string) {
stopThirdParty(simulationInfo)
}
func initDeviceStatus(simulation *memory.VerifySimulation) {
for _, turnout := range simulation.Repo.TurnoutList() {
err := fi.DriveTurnoutDCOn(simulation.World, turnout.Id())
if err != nil {
slog.Error("初始驱动道岔到定位失败", "error", err)
}
}
time.Sleep(200 * time.Millisecond)
for _, turnout := range simulation.Repo.TurnoutList() {
err := fi.DriveTurnoutDCOff(simulation.World, turnout.Id())
if err != nil {
slog.Error("取消驱动道岔到定位失败", "error", err)
}
}
}
// 创建world
func initWorld(s *memory.VerifySimulation) error {
//创建仿真
@ -172,7 +193,7 @@ func stopThirdParty(s *memory.VerifySimulation) {
semi_physical_train.BtmDefault().Stop()
// 停止动力学接口功能
dynamics.Default().Stop()
// 联锁启动
// 联锁通信服务停止
for _, c := range s.GetRunConfig().Interlocks {
switch c.Line {
case "11":