package memory import ( "joylink.club/bj-rtsts-server/ts/protos/graphicData" "joylink.club/rtsssimulation/fi" ) // 继电器操作方法 func ChangeRelayState(sim *VerifySimulation, mapId int32, id uint32, td bool) error { uid := QueryUidByMidAndComId(mapId, id, &graphicData.Relay{}) if td { return fi.DriveRelayUp(sim.World, uid) } else { return fi.DriveRelayDown(sim.World, uid) } }