package memory import ( "joylink.club/bj-rtsts-server/dto/data_proto" "joylink.club/bj-rtsts-server/dto/state_proto" "joylink.club/bj-rtsts-server/third_party/message" ) const ( SKQYS1 = "SKQYS1" //驾驶端1 SKQYS2 = "SKQYS2" //驾驶端2 JJZD = "JJZD" //紧急停车 QHFXKZ = "QHFXKZ" //驾驶方向 QYSB = "QYSB" //牵引制动手柄 ATPQCKG = "ATPQCKG" //ATP切除开关 KZM = "KZM" //开左门按钮 GZM = "GZM" //关左门按钮 GYM = "GYM" //关右门按钮 KYM = "KYM" //开右门 ZAWTGJC = "ZAWTGJC" //障碍物/脱轨检测 ZDZGZ = "ZDZGZ" //制动重故障 ATPSD = "ATPSD" //ATP上电按钮 MSQR = "MSQR" //模式确认 ZF = "ZF" QZMYX = "QZMYX" //强制门允许 MSJJ = "MSJJ" //模式降级 MSSJ = "MSSJ" // 模式升级 HX = "HX" //唤醒按钮 JX = "JX" //检修按钮 XM = "XM" //休眠按钮 LIGHT_JJZD = JJZD LIGHT_QQY = "QQY" //切牵引指示灯 LIGHT_JSSJH = "JSSJH" // 驾驶室激活 LIGHT_TFZDHJ = "TFZDHJ" //停放制动缓解 LIGHT_QYYX = "QYYX" // 牵引有效 LIGHT_ZDYX = "ZDYX" //制动有效 LIGHT_TFZDSJ = "TFZDSJ" //停放制动施加 LIGHT_CYZD = "CYZD" //常用制动 LIGHT_ZDGL = "ZDGL" //制动隔离 LIGHT_LSXH = "LSXH" //零速信号 LIGHT_ZMYX = "ZMYX" //左门允许 LIGHT_YMYX = "YMYX" //右门允许 LIGHT_ZFZSD = "ZFZSD" //折返指示灯 LIGHT_BDATPKC = "BDATPKC" //本段atp控车 ) // 获取列车控制图形数据 func findTrainTccGraphicData(vs *VerifySimulation) *data_proto.TccGraphicStorage { var tccGI *data_proto.TccGraphicStorage for _, id := range vs.MapIds { if QueryGiType(id) == data_proto.PictureType_TrainControlCab { tccGI = QueryGiData[*data_proto.TccGraphicStorage](id) break } } return tccGI } func findTrainTccGraphicDataButtons(tccG *data_proto.TccGraphicStorage) []*data_proto.TccButton { return tccG.TccButtons } func findTrainTccGraphicDataKeys(tccG *data_proto.TccGraphicStorage) []*data_proto.TccKey { return tccG.TccKeys } func findTrainTccGraphicDataHandlers(tccG *data_proto.TccGraphicStorage) []*data_proto.TccHandle { return tccG.TccHandles } func findTrainTccGraphicDataButtonByCode(tccG *data_proto.TccGraphicStorage, deviceCode string) (*data_proto.TccButton, bool) { for _, d := range findTrainTccGraphicDataButtons(tccG) { if d.Code == deviceCode { return d, true } } return nil, false } func findTrainTccGraphicDataButton(tccG *data_proto.TccGraphicStorage, id uint32) (*data_proto.TccButton, bool) { for _, d := range findTrainTccGraphicDataButtons(tccG) { if d.Common.Id == id { return d, true } } return nil, false } func findTrainTccGraphicDataKey(tccG *data_proto.TccGraphicStorage, id uint32) (*data_proto.TccKey, bool) { for _, d := range findTrainTccGraphicDataKeys(tccG) { if d.Common.Id == id { return d, true } } return nil, false } func findTrainTccGraphicDataHandler(tccG *data_proto.TccGraphicStorage, id uint32) (*data_proto.TccHandle, bool) { for _, d := range findTrainTccGraphicDataHandlers(tccG) { if d.Common.Id == id { return d, true } } return nil, false } func initTrainVobc(trainLoad int64, trainIsUp bool) (*state_proto.TrainVobcState, uint32) { vobc := &state_proto.TrainVobcState{TrainLoad: int64(trainLoad), BrakingStatus: true, BrakeForce: 100, DirectionForward: true, AllDoorClose: true, ObstacleCheckBtn: true, RightDoorCloseCommand: true, LeftDoorCloseCommand: true, BrakeHeavyFault: true, AtpCutSwitch: true, ConfirmBtn: true, AtpPowerOnBtn: true, } var trainActDir uint32 = 0 if trainIsUp { //vobc.Tc1Active = true trainActDir = 1 } else { //vobc.Tc2Active = true trainActDir = 2 } return vobc, trainActDir } // 初始化列车控制数据 func initTrainTcc(vs *VerifySimulation, runDir bool, breaking int32) *state_proto.TrainControlState { var tccGI *data_proto.TccGraphicStorage for _, id := range vs.MapIds { if QueryGiType(id) == data_proto.PictureType_TrainControlCab { tccGI = QueryGiData[*data_proto.TccGraphicStorage](id) break } } tcc := &state_proto.TrainControlState{} if tccGI != nil { tcc.LightMaps = make(map[string]*state_proto.TrainControlState_ControlLight) for _, light := range tccGI.TccLights { tcc.LightMaps[light.Code] = &state_proto.TrainControlState_ControlLight{Id: light.Common.Id, Val: light.InitialState} } btns := make(map[string]*state_proto.TrainControlState_ControlButton, 0) for _, b := range tccGI.TccButtons { btn := &state_proto.TrainControlState_ControlButton{Id: b.Common.Id, Passed: false} switch b.Code { case ATPQCKG, GZM, GYM, ZAWTGJC, ZDZGZ, ATPSD, MSQR: btn.Passed = true } btns[b.Code] = btn //btns = append(btns, btn) } tcc.Buttons = btns for _, b := range tccGI.TccHandles { if b.Code == QYSB { tcc.PushHandler = &state_proto.TrainControlState_PushHandler{Id: b.Common.Id, Val: -100} } } ds := make([]*state_proto.TrainControlState_DriverKeySwitch, 0) for _, b := range tccGI.TccKeys { if b.GetType() == data_proto.TccKey_driverControllerActivationClint { val := false /* if b.Code == SKQYS1 && runDir { val = true } else if b.Code == SKQYS2 && !runDir { val = true }*/ ds = append(ds, &state_proto.TrainControlState_DriverKeySwitch{Id: b.Common.Id, Val: val}) } else if b.GetType() == data_proto.TccKey_frontAndRearDirectionalControl { tcc.DirKey = &state_proto.TrainControlState_DirectionKeySwitch{Id: b.Common.Id, Val: uint32(message.IsTrue(true))} } } tcc.DriverKey = ds } return tcc }