17 lines
432 B
Go
17 lines
432 B
Go
package memory
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import (
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"joylink.club/rtsssimulation/fi"
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)
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// 操作PSL按钮
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func ChangePSLButtonState(sim *VerifySimulation, mapId int32, gateBoxId uint32, btnCode string, pressDown bool) {
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uid := QueryUidStructure[*StationUidStructure](mapId)
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gateBoxUid := uid.PslIds[gateBoxId].Uid
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if pressDown {
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fi.PressDownButton(sim.World, gateBoxUid+"_"+btnCode)
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} else {
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fi.PressUpButton(sim.World, gateBoxUid+"_"+btnCode)
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}
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}
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