821aa88a9e
【对仿真地图列表排序】
57 lines
1.4 KiB
Go
57 lines
1.4 KiB
Go
package message_server
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import (
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"fmt"
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"time"
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"google.golang.org/protobuf/proto"
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"joylink.club/bj-rtsts-server/message_server/ms_api"
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"joylink.club/bj-rtsts-server/ts/protos/state"
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"joylink.club/bj-rtsts-server/ts/simulation/wayside/memory"
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)
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// 世界状态变化消息服务
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type SimulationStateMs struct {
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vs *memory.VerifySimulation
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channel string
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currentState state.SimulationStatus_SimulationState
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}
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func NewSimulationStateMs(vs *memory.VerifySimulation) *SimulationStateMs {
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return &SimulationStateMs{
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vs: vs,
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channel: fmt.Sprintf("simulation-%s-status", vs.SimulationId),
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}
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}
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// 获取消息服务名
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func (s *SimulationStateMs) GetChannel() string {
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return s.channel
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}
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// 发送消息间隔时间,单位ms
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func (s *SimulationStateMs) GetInterval() time.Duration {
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return 200 * time.Millisecond
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}
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// 构造定时发送的消息
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func (s *SimulationStateMs) OnTick() ([]*ms_api.TopicMsg, error) {
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if s.currentState == s.vs.GetRunState() {
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return nil, nil
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}
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s.currentState = s.vs.GetRunState()
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ststes := &state.SimulationStatus{
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SimulationId: s.vs.SimulationId,
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State: s.vs.GetRunState(),
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}
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b, err := proto.Marshal(ststes)
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if err != nil {
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return nil, fmt.Errorf("仿真状态消息服务数据序列化失败, %s", err)
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}
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return []*ms_api.TopicMsg{ms_api.NewTopicMsg(s.channel, b)}, nil
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}
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// 当发生错误时执行的逻辑
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func (s *SimulationStateMs) OnError(err error) {}
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