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local-test分支打包构建docker并发布运行 / Docker-Build (push) Successful in 1m31s
340 lines
9.1 KiB
Go
340 lines
9.1 KiB
Go
package beijing11
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import (
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"encoding/binary"
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"fmt"
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"joylink.club/bj-rtsts-server/sys_error"
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)
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// FromInterlockFrame 来自联锁的数据帧
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type FromInterlockFrame struct {
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Len uint16
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InterlockCode uint16 //联锁ID
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WaysideCode uint16 //轨旁ID
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TurnoutData *DeviceData //道岔数据
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PSDData *DeviceData //屏蔽门数据
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ESBData *ESBData //紧急停车按钮数据
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HoldTrainData *HoldTrainData //扣车按钮数据
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SignalData *DeviceData //信号机数据
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AxleSectionData *DeviceData //计轴区段数据
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WrzfData *DeviceData //无人折返数据
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FymData *DeviceData //防淹门数据
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SPKSData *SPKSData //SPKS数据
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CkmData *DeviceData //车库门数据
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XcjData *DeviceData //洗车机数据
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}
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func (f *FromInterlockFrame) Decode(data []byte) error {
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f.Len = binary.BigEndian.Uint16(data[1:3])
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if int(f.Len) != len(data)-3 {
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return sys_error.New(fmt.Sprintf("%s数据长度不对[%d:%d]", logTag, f.Len, len(data)-3))
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}
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f.InterlockCode = binary.BigEndian.Uint16(data[3:5])
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f.WaysideCode = binary.BigEndian.Uint16(data[5:7])
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turnoutData, i := decodeDeviceData(data, 7)
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f.TurnoutData = turnoutData
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psdData, i := decodeDeviceData(data, i)
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f.PSDData = psdData
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esbData, i := decodeESBData(data, i)
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f.ESBData = esbData
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holdTrainData, i := decodeHoldTrainData(data, i)
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f.HoldTrainData = holdTrainData
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signalData, i := decodeDeviceData(data, i)
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f.SignalData = signalData
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axleSectionData, i := decodeDeviceData(data, i)
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f.AxleSectionData = axleSectionData
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wrzfData, i := decodeDeviceData(data, i)
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f.WrzfData = wrzfData
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fymData, i := decodeDeviceData(data, i)
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f.FymData = fymData
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spksData, i := decodeSPKSData(data, i)
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f.SPKSData = spksData
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ckmData, i := decodeDeviceData(data, i)
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f.CkmData = ckmData
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xcjData, i := decodeDeviceData(data, i)
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f.XcjData = xcjData
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return nil
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}
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func decodeDeviceData(data []byte, index uint16) (*DeviceData, uint16) {
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data = data[index:]
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num := binary.BigEndian.Uint16(data[0:2])
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i := 2 + 3*num
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data = data[2:i]
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var cmdList []*DeviceCmd
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for i := 0; i < len(data); i += 3 {
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cmdList = append(cmdList, &DeviceCmd{
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Id: binary.BigEndian.Uint16(data[i : i+2]),
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Cmd: data[i+2],
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})
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}
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deviceData := &DeviceData{
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Num: num,
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CmdList: cmdList,
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}
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return deviceData, index + i
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}
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func decodeESBData(data []byte, index uint16) (*ESBData, uint16) {
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data = data[index:]
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num := binary.BigEndian.Uint16(data[0:2])
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nextIndex := 2 + 6*num
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data = data[2:nextIndex]
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var cmdList []*ESBCmd
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for i := 0; i < len(data); i += 6 {
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cmdList = append(cmdList, &ESBCmd{
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Id: binary.BigEndian.Uint16(data[i : i+2]),
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JjtcCmd: data[i+2],
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JjtcplCmd: data[i+3],
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JjtcfmqCmd: data[i+4],
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Ess1Cmd: data[i+5],
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})
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}
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deviceData := &ESBData{
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Num: num,
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CmdList: cmdList,
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}
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return deviceData, index + nextIndex
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}
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func decodeHoldTrainData(data []byte, index uint16) (*HoldTrainData, uint16) {
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data = data[index:]
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num := binary.BigEndian.Uint16(data[0:2])
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nextIndex := 2 + 6*num
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data = data[2:nextIndex]
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var cmdList []*HoldTrainCmd
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for i := 0; i < len(data); i += 6 {
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cmdList = append(cmdList, &HoldTrainCmd{
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Id: binary.BigEndian.Uint16(data[i : i+2]),
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KcCmd: data[i+2],
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KcplCmd: data[i+3],
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Kc2Cmd: data[i+4],
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Kcpl2Cmd: data[i+5],
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})
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}
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deviceData := &HoldTrainData{
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Num: num,
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CmdList: cmdList,
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}
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return deviceData, index + nextIndex
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}
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func decodeSPKSData(data []byte, index uint16) (*SPKSData, uint16) {
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data = data[index:]
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num := binary.BigEndian.Uint16(data[0:2])
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nextIndex := 2 + 4*num
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data = data[2:nextIndex]
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var cmdList []*SPKSCmd
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for i := 0; i < len(data); i += 4 {
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cmdList = append(cmdList, &SPKSCmd{
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Id: binary.BigEndian.Uint16(data[i : i+2]),
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SPKSCmd: data[i+2],
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SPKSPLCmd: data[i+3],
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})
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}
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deviceData := &SPKSData{
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Num: num,
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CmdList: cmdList,
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}
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return deviceData, index + nextIndex
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}
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type DeviceData struct {
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Num uint16 //设备数量
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CmdList []*DeviceCmd
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}
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type ESBData struct {
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Num uint16 //紧急停车按钮的数量
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CmdList []*ESBCmd
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}
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type HoldTrainData struct {
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Num uint16 //扣车的数量
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CmdList []*HoldTrainCmd
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}
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type SPKSData struct {
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Num uint16 //SPKS的数量
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CmdList []*SPKSCmd
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}
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type ESBCmd struct {
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Id uint16 //紧急停车ID
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JjtcCmd byte //紧急停车按钮命令
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JjtcplCmd byte //紧急停车旁路按钮命令
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JjtcfmqCmd byte //紧急停车蜂鸣器命令
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Ess1Cmd byte //Ess1指示灯状态
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}
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type HoldTrainCmd struct {
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Id uint16 //扣车ID
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KcCmd byte //扣车命令
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KcplCmd byte //扣车旁路命令
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Kc2Cmd byte //2号扣车命令
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Kcpl2Cmd byte //2号扣车旁路命令
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}
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type SPKSCmd struct {
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Id uint16 //SPKS ID
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SPKSCmd byte //SPKS按钮
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SPKSPLCmd byte //SPKSPL按钮
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}
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type DeviceCmd struct {
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Id uint16 //设备ID
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Cmd byte //设备命令
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}
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// ToInterlockFrame 发往联锁的数据帧
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type ToInterlockFrame struct {
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Len uint16
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WaysideCode uint16
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InterlockCode uint16
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TurnoutData *ToInterlockTurnoutData //道岔数据
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PSDData *ToInterlockPSDData //屏蔽门数据
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ESBData *ToInterlockESBData //紧急停车按钮数据
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HoldTrainData *ToInterlockHoldTrainData //扣车按钮数据
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SignalData *ToInterlockSignalData //信号机数据
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AxleSectionData *ToInterlockAxleSectionData //计轴区段数据
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WrzfData *ToInterlockWrzfData //无人折返数据
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FymData *ToInterlockFymData //防淹门数据
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SPKSData *ToInterlockSPKSData //SPKS数据
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CkmData *ToInterlockCkmData //车库门数据
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XcjData *ToInterlockXcjData //洗车机数据
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}
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type ToInterlockTurnoutData struct {
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Num uint16 //该联锁集中区包含的道岔数量
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StateList []*TurnoutState
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}
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type ToInterlockPSDData struct {
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Num uint16 //该联锁集中区包含的屏蔽门数量
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StateList []*PSDState
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}
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type ToInterlockESBData struct {
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Num uint16 //紧急停车按钮数量
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StateList []*ESBState
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}
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type ToInterlockHoldTrainData struct {
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Num uint16 //扣车数量
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StateList []*HoldTrainState
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}
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type ToInterlockSignalData struct {
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Num uint16 //该联锁集中区信号机的数量
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StateList []*SignalState
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}
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type ToInterlockAxleSectionData struct {
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Num uint16 //该联锁集中区计轴区段的数量
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StateList []*AxleSectionState
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}
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type ToInterlockWrzfData struct {
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Num uint16 //该联锁集中区无人折返的数量
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StateList []*WrzfState
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}
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type ToInterlockFymData struct {
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Num uint16 //该联锁集中区防<E58CBA><E998B2>门的数量
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StateList []*FymState
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}
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type ToInterlockSPKSData struct {
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Num uint16 //SPKS数量
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StateList []*SPKSState
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}
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type ToInterlockCkmData struct {
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Num uint16 //车库门数量
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StateList []*CkmState
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}
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type ToInterlockXcjData struct {
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Num uint16 //洗车机数量
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StateList []*XcjState
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}
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type TurnoutState struct {
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Id uint16 //道岔ID
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State byte //道岔的采集状态
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Alarm byte //道岔的报警状态
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Current1 byte //转辙机1电流值,单位A
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Current2 byte //转辙机2电流值,单位A
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}
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type PSDState struct {
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Id uint16 //屏蔽门ID
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State byte //屏蔽门开关门状态
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Hsjc byte //互锁解除状态
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PCB byte //PCB状态
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POB byte //POB状态
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DPB byte //DPB状态
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}
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type ESBState struct {
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Id uint16 //紧急停车ID
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State byte //紧急停车按钮状态
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PlState byte //紧急停车按钮旁路状态
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ESS byte //ESS状态(按下55,抬起aa)
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}
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type HoldTrainState struct {
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Id uint16 //扣车ID
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State byte //扣车按钮状态(按下55,抬起aa)
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PlState byte //扣车按钮旁路状态(按下55,抬起aa)
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State2 byte //2号扣车按钮状态(55开启,aa关闭)
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PlState2 byte //2号扣车按钮旁路状态(55开启,aa关闭)
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}
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type SignalState struct {
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Id uint16 //信号机ID
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State byte //信号机的采集状态
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Current byte //信号机当前亮灯的电流值
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}
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type AxleSectionState struct {
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Id uint16 //计轴区段Id
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State byte //计轴区段的采集状态
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}
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type WrzfState struct {
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Id uint16 //无人折返ID
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State byte //无人折返的采集状态
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}
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type FymState struct {
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Id uint16 //防淹门ID
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OpenAndLock byte //防淹门打开锁闭状态
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CloseReq byte //防淹门关闭请求状态
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}
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type SPKSState struct {
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Id uint16 //SPKS ID
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State byte //SPKS按钮状态
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PlState byte //SPKSPL按钮状态
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}
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type CkmState struct {
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Id uint16 //车库门ID
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State byte //车库门采集状态
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ModeState byte //车库门模式状态
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FaultState byte //车库门故障状态
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}
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type XcjState struct {
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Id uint16 //洗车机ID
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Ready byte //洗车机就绪状态
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ResponseConfirm byte //回复确认状态
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GoState1 byte //出发状态1
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GoState2 byte //出发状态2
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StopState byte //急停状态
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BackConfirm byte //返回确认状态
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BackMode byte //模式
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}
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