信号机调整
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@ -27,6 +27,12 @@ enum directionSelect {
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向上 = 'up',
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向下 = 'down',
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}
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enum directionMap {
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left = '向左',
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right = '向右',
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up = '向上',
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down = '向下',
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}
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drawStore.$subscribe;
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watch(
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@ -34,7 +40,7 @@ watch(
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(val) => {
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if (val && val.type == Signal.Type) {
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signalModel.copyFrom(val.saveData() as SignalData);
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signalDirection.value = (directionSelect as never)[signalModel.direction];
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signalDirection.value = (directionMap as never)[signalModel.direction];
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}
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}
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);
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@ -43,7 +49,7 @@ onMounted(() => {
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const signal = drawStore.selectedGraphic as Signal;
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if (signal) {
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signalModel.copyFrom(signal.saveData());
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signalDirection.value = (directionSelect as never)[signalModel.direction];
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signalDirection.value = (directionMap as never)[signalModel.direction];
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}
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});
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@ -134,6 +134,32 @@ export class Signal extends JlGraphic {
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codeGraph.anchor.set(0.5);
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codeGraph.style.fill = this.datas.codeColor;
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codeGraph.position.set(0, signalConsts.nameOffsetY);
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if (this.datas.direction === 'left') {
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this.lampPost.rotation = Math.PI;
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this.circularLamp.rotation = Math.PI;
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this.humanControl.rotation = Math.PI;
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this.fleetMode.rotation = Math.PI;
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this.logicMode.rotation = Math.PI;
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} else if (this.datas.direction === 'up') {
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this.lampPost.rotation = (Math.PI / 2) * 3;
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this.circularLamp.rotation = (Math.PI / 2) * 3;
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this.humanControl.rotation = (Math.PI / 2) * 3;
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this.fleetMode.rotation = (Math.PI / 2) * 3;
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this.logicMode.rotation = (Math.PI / 2) * 3;
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} else if (this.datas.direction === 'down') {
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this.lampPost.rotation = Math.PI / 2;
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this.circularLamp.rotation = Math.PI / 2;
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this.humanControl.rotation = Math.PI / 2;
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this.fleetMode.rotation = Math.PI / 2;
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this.logicMode.rotation = Math.PI / 2;
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} else {
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this.lampPost.rotation = 0;
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this.circularLamp.rotation = 0;
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this.humanControl.rotation = 0;
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this.fleetMode.rotation = 0;
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this.logicMode.rotation = 0;
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}
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this.position.set(this.datas.point.x, this.datas.point.y);
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}
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}
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