godot_experiments/default_bus_layout.tres

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2024-04-12 16:56:06 +08:00
[gd_resource type="AudioBusLayout" load_steps=3 format=3 uid="uid://j3uthweaujv8"]
[sub_resource type="AudioEffectRecord" id="AudioEffectRecord_mgegs"]
resource_name = "Record"
[sub_resource type="AudioEffectCapture" id="AudioEffectCapture_6vgun"]
resource_name = "Capture"
[resource]
bus/1/name = &"Record"
bus/1/solo = false
bus/1/mute = true
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = &"Master"
bus/1/effect/0/effect = SubResource("AudioEffectRecord_mgegs")
bus/1/effect/0/enabled = true
bus/1/effect/1/effect = SubResource("AudioEffectCapture_6vgun")
bus/1/effect/1/enabled = true