@tool extends EditorPlugin func _enter_tree(): # Initialization of the plugin goes here. # Add the new type with a name, a parent type, a script and an icon. add_custom_type("OrbitControls", "Control", preload("orbit-controls.gd"), preload("node-icon.png")) func _exit_tree(): # Clean-up of the plugin goes here. # Always remember to remove it from the engine when deactivated. remove_custom_type("OrbitControls")