forked from actions/setup-maven
134 lines
5.5 KiB
JavaScript
134 lines
5.5 KiB
JavaScript
define(['./underscore', './_setup', './_getByteLength', './isTypedArray', './isFunction', './_stringTagBug', './isDataView', './keys', './_has', './_toBufferView'], function (underscore, _setup, _getByteLength, isTypedArray, isFunction, _stringTagBug, isDataView, keys, _has, _toBufferView) {
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// We use this string twice, so give it a name for minification.
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var tagDataView = '[object DataView]';
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// Internal recursive comparison function for `_.isEqual`.
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function eq(a, b, aStack, bStack) {
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// Identical objects are equal. `0 === -0`, but they aren't identical.
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// See the [Harmony `egal` proposal](https://wiki.ecmascript.org/doku.php?id=harmony:egal).
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if (a === b) return a !== 0 || 1 / a === 1 / b;
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// `null` or `undefined` only equal to itself (strict comparison).
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if (a == null || b == null) return false;
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// `NaN`s are equivalent, but non-reflexive.
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if (a !== a) return b !== b;
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// Exhaust primitive checks
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var type = typeof a;
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if (type !== 'function' && type !== 'object' && typeof b != 'object') return false;
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return deepEq(a, b, aStack, bStack);
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}
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// Internal recursive comparison function for `_.isEqual`.
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function deepEq(a, b, aStack, bStack) {
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// Unwrap any wrapped objects.
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if (a instanceof underscore) a = a._wrapped;
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if (b instanceof underscore) b = b._wrapped;
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// Compare `[[Class]]` names.
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var className = _setup.toString.call(a);
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if (className !== _setup.toString.call(b)) return false;
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// Work around a bug in IE 10 - Edge 13.
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if (_stringTagBug.hasStringTagBug && className == '[object Object]' && isDataView(a)) {
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if (!isDataView(b)) return false;
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className = tagDataView;
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}
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switch (className) {
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// These types are compared by value.
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case '[object RegExp]':
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// RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
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case '[object String]':
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// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
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// equivalent to `new String("5")`.
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return '' + a === '' + b;
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case '[object Number]':
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// `NaN`s are equivalent, but non-reflexive.
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// Object(NaN) is equivalent to NaN.
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if (+a !== +a) return +b !== +b;
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// An `egal` comparison is performed for other numeric values.
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return +a === 0 ? 1 / +a === 1 / b : +a === +b;
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case '[object Date]':
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case '[object Boolean]':
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// Coerce dates and booleans to numeric primitive values. Dates are compared by their
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// millisecond representations. Note that invalid dates with millisecond representations
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// of `NaN` are not equivalent.
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return +a === +b;
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case '[object Symbol]':
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return _setup.SymbolProto.valueOf.call(a) === _setup.SymbolProto.valueOf.call(b);
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case '[object ArrayBuffer]':
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case tagDataView:
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// Coerce to typed array so we can fall through.
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return deepEq(_toBufferView(a), _toBufferView(b), aStack, bStack);
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}
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var areArrays = className === '[object Array]';
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if (!areArrays && isTypedArray(a)) {
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var byteLength = _getByteLength(a);
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if (byteLength !== _getByteLength(b)) return false;
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if (a.buffer === b.buffer && a.byteOffset === b.byteOffset) return true;
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areArrays = true;
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}
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if (!areArrays) {
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if (typeof a != 'object' || typeof b != 'object') return false;
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// Objects with different constructors are not equivalent, but `Object`s or `Array`s
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// from different frames are.
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var aCtor = a.constructor, bCtor = b.constructor;
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if (aCtor !== bCtor && !(isFunction(aCtor) && aCtor instanceof aCtor &&
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isFunction(bCtor) && bCtor instanceof bCtor)
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&& ('constructor' in a && 'constructor' in b)) {
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return false;
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}
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}
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// Assume equality for cyclic structures. The algorithm for detecting cyclic
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// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
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// Initializing stack of traversed objects.
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// It's done here since we only need them for objects and arrays comparison.
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aStack = aStack || [];
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bStack = bStack || [];
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var length = aStack.length;
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while (length--) {
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// Linear search. Performance is inversely proportional to the number of
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// unique nested structures.
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if (aStack[length] === a) return bStack[length] === b;
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}
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// Add the first object to the stack of traversed objects.
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aStack.push(a);
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bStack.push(b);
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// Recursively compare objects and arrays.
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if (areArrays) {
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// Compare array lengths to determine if a deep comparison is necessary.
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length = a.length;
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if (length !== b.length) return false;
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// Deep compare the contents, ignoring non-numeric properties.
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while (length--) {
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if (!eq(a[length], b[length], aStack, bStack)) return false;
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}
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} else {
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// Deep compare objects.
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var _keys = keys(a), key;
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length = _keys.length;
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// Ensure that both objects contain the same number of properties before comparing deep equality.
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if (keys(b).length !== length) return false;
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while (length--) {
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// Deep compare each member
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key = _keys[length];
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if (!(_has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;
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}
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}
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// Remove the first object from the stack of traversed objects.
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aStack.pop();
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bStack.pop();
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return true;
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}
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// Perform a deep comparison to check if two objects are equal.
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function isEqual(a, b) {
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return eq(a, b);
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}
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return isEqual;
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});
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